Debt Train (card construction game)

Debt Train (card construction game)

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.66
fun: 3.74
innovation: 3.95
theme: 3.18
graphics: 3.44
audio: 3.14
humor: 2.50
mood: 3.27
A railroad construction card game.

You are so close to bankruptcy! You need more cards to build tracks and stations, but drawing from the deck always risks you facing another debt collector. Connect houses to earn money and keep your company alive for as long as you can. The more cards you draw, the more chances of getting a debt card.

Platforms: Web. Works right on the browser. This was also optimized to work on phones! So grab your device and play this on a touch screen!

Main tech used: Haxe, Heaps, Bosca Ceoil, Paint, Krita, Visual Studio Code.

Dev note: Wow, time flew on this one and it was my first LD jam. I have/had many more ideas I wanted to implement and draw, but had to stop! Looking forward getting feedback and playing your games.

Post-submission fixes: I woke up after the Compo deadline and found and fixed a couple game breaking bugs (see commits). I spent around 30 minutes on this. Hope this is fair.

What I couldn't do in time:
* Add a little train (decorative)
* Add missions / achievements / levels so the game has more depth or a meaning
* Balance the random generator, so you don't get too many of a single card. Or:
* Deck building: I wanted to experiment with having a fixed rotating deck of cards and being able to buy cards (with some special bonus cards)
* The UI for placing tracks is bit clunky, maybe a grid based thing would have worked better?

Post-jam version: https://zommerfelds.github.io/ldjam50-post-jam/

I've made a few bug fixes and small balance improvements and published it separately on the link above.
Found a bug?
Tell us on Discord