B.H.M.D.S.

Overall★★★★★★★★★★4.04
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★4.04
Theme★★★★★★★★★★4.12
Graphics★★★★★★★★★★3.67
Audio★★★★★★★★★★3.56
Mood★★★★★★★★★★3.48

Black Hole Manipulation Delivery System


A simple game about manipulating gravity to get your packets flying to the right places.

Play the game: 👉👉👉 Web 👈👈👈


Note: the Web version is not mobile compatible.

Made using:
* Haxe (programming language)
* Heaps (game engine)
* LDtk (level editor)
* Aseprite (pixel art)
* Bosca Ceoil (music)

Comments25

peterfiftyfour1 May 2023, 11:32
I love the grainy visuals and this looks super cool but unfortunately I'm stuck on "adjust trajectory" I can't seem to progress from there?
Floke1 May 2023, 13:19
Nice game! The latter levels were quite challenging. It took 20 minutes to solve the last one.
Christian Zommerfelds
Christian Zommerfeldsauthor1 May 2023, 20:00
Congrats @floke, impressive you beat the game! I wasn't sure if people would get so far :)

@peterfiftyfour: were you playing the embedded version (I just removed it now)? Did the black hole simply disappear? I think it was a bug in the embedded version. Please use the standalone link and let me know if it works:

https://zommerfelds.github.io/ldjam53/

Thanks for playing!
Reo_Silmetal1 May 2023, 20:58
Really cool idea, it so satisfying to find the sweet spots to deliver all your packets.
Delequesce2 May 2023, 14:34
This was a really neat idea that I haven't seen done before! The only thing I wanted was a button to turn the packages off temporarily while I adjusted the black holes so there weren't so many packages flying everywhere on screen.
jdah
jdah3 May 2023, 09:53
Great game! I really like how it couldn't be solved like a "traditional" puzzle game in that you can't just solve on part of the puzzle at a time - you have to do it all at once or not at all. wonderfully frustrating :D It took me ~20-30 minutes to beat with 10 (ish) spent on the last level. Nice visuals and fitting music too.
AfroAnt
AfroAnt3 May 2023, 16:17
Loved the pixel art, especially how it glowed! Redirecting two package lines with one black hole in Level 3 felt sooooo good. Level 4 and 7 took awhile, and I couldn't figure out level 8. I appreciated the simplicity of the UI. Overall, great job!
sdelay
sdelay3 May 2023, 21:12
I couln't find the solution for level 4 and 8, and god knows I tried!
I love game with physics, and this one is on top! because it is simple, and there is no time pressure or something collapsing, it is just about finding the right spot (still talking about the game here).
Also graphics are well done for such a tiny game!
thetatautau5 May 2023, 14:36
There are probably 2/3 of the games of this jam where you have to ship goods from point A to point B, but this one manages to do it in an original -and fun- way. Good job!

About difficulty, it was mostly ok, expept for level 4 that was a huge difficulty spike.
Vladadamm
Vladadamm6 May 2023, 21:46
I like how even if you went for the simple 'deliver stuff' interpretation of the theme you did it in an original way with (2d) space physics and made it some kind of puzzle game. It's a bit hard to figure out how every black hole will influence the trajectories when there's lots of them, but eventually with trial and error & finetuning I still managed to complete all levels.
The art style is simple but it works well with a good level of polish and details.

As for possible improvements, I think it'd have been nice to have some kind of proper "Win" screen when we complete a level. ALso the time it took for the process to go up to 100% was a bit high, making you have to wait a lot of time once you've placed things correctly.
Kiddy
Kiddy7 May 2023, 10:18
I love it, the concept is really fun !
Sauski7 May 2023, 13:11
Great take on the theme! I had a lot of fun with it, but I really struggled to find the right locations. Often it seemed like I was just a couple pixels off, but then with multiple black holes everything would get slightly disturbed and get way off target.

Some way to more easily visualize the impact the black holes have would have been useful (e.g. drawing their gravity well with a gradient to indicate strength)
AsmadiGames7 May 2023, 14:38
Really clever! Got stuck a couple times but it was a lot of fun figuring out how to get things to the right place, very enjoyable puzzling feels.
Harmadillo7 May 2023, 19:17
Great game. Really easy to learn but throw in multiple destinations and multiple black holes and it's pretty challenging.
Braveskin
Braveskin8 May 2023, 03:42
That was pretty fun! I really enjoyed the mechanics which were pretty satisfying to play with and watch. Also very consistent style. It got nicely difficult toward the end with the multiple delivery lines and black holes. Good entry!
kromeboy
kromeboy8 May 2023, 12:17
This is a great game! Love the puzzle physic.

Only QOL improvement I would has. A button to go to the next level when you complete a scenario
Hakro
Hakro9 May 2023, 21:28
It's a really cool game. The physics are quite natural and easy to understand. The level are also very well structured from easier to harder.
Great entry overall ! well done.
LDJam user 263763
LDJam user 26376310 May 2023, 00:12
Unique entry! really interesting mechanic, I make it to the end but it was hard, I need to think a little, I like it, cool and simple gameplay, maybe need some sounds, the curve of dificulty is very well done, the last galaxy is hard, original implementation of the the theme, very good solo work, congrats!
The Enigma
The Enigma14 May 2023, 23:45
Really like the gravity simulation and the theming, super cool. Congrats
MountainInn19 May 2023, 09:42
Nice challenging puzzle game, with good graphics. Only thing that i was missing is next level button.
notime4games
notime4games19 May 2023, 09:52
I don't get it how do I make it fire? I tried clicking everything and pressed every button on keyboard I think
Crygos19 May 2023, 22:33
Cool take on the theme
Christian Zommerfelds
Christian Zommerfeldsauthor21 May 2023, 18:15
@notime4games thanks for the feedback. Do you mind telling me what platform and browser you are on? I had this issue with the embedded version. It's probably a bug in my code or the framework.

Other games by @christian-zommerfelds

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