
Winding Woods
This game is from ldjam.com, which is currently unavailable.
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This jam did not go smoothly, but it is done! I ran out of time, so here's a brief tutorial in text form:
* Play cards on woods tiles to keep the critter from dying in the darkness
* The critter picks a random direction among any “safe” adjacent tiles. If there aren’t any safe ones, it picks a random woods tile, or an already visited one as a last resort if there are no better options
* Your hand resets every 10 seconds
* Visited tiles are full of ghosts and will kill the critter, but a whirlwind card will clear it
* Move the camera around with WASD
* Reset camera with spacebar
* Keep the critter alive as long as you can!
Tools:
* Engine: Godot
* Art: Aseprite
* Sound: jsfxr
* Music: Beepbox
* Color palette: Rosy 42 by PineTreePizza
* Play cards on woods tiles to keep the critter from dying in the darkness
* The critter picks a random direction among any “safe” adjacent tiles. If there aren’t any safe ones, it picks a random woods tile, or an already visited one as a last resort if there are no better options
* Your hand resets every 10 seconds
* Visited tiles are full of ghosts and will kill the critter, but a whirlwind card will clear it
* Move the camera around with WASD
* Reset camera with spacebar
* Keep the critter alive as long as you can!
Tools:
* Engine: Godot
* Art: Aseprite
* Sound: jsfxr
* Music: Beepbox
* Color palette: Rosy 42 by PineTreePizza