Cass's Cogs

I finally finished on time for compo!

Tools:
* Engine: Godot
* Art: Aseprite
* Music: Beepbox
* Color Palette: Indecision by Nelson SMG
* Fonts by VEXED

Comments4

WALK18 Oct 2026, 22:35
awesome concept!!!!!! Maybe a little slow but this rocked my socsk
brimstone19 Oct 2026, 02:09
I didn't understand how do get dog number 4, but other than that it's a really polished and well made game! Really liked the art.
sqqqwer
sqqqwer20 Oct 2026, 07:03
Good game! Really nice puzzles!
Robin Allen
Robin Allen20 Oct 2026, 13:14
At first I was like, okay, but how is this different from just playing the game in realtime? But as the levels got harder I appreciated the challenge of having to visualize what would happen. It felt a bit like trying to think ahead in chess, which I suck at, but I still enjoyed your game. It's also satisfying watching your solution play out.

I stared at level four for a while before twigging what I had to do. But then I saw it. Well done!

Level design and difficulty progression is top-notch. Graphics are great, and fitting. This is a good example of a simple idea, easy to grasp, but with a lot of design potential. I could see the levels getting even more complex after these, with more stuff, but I'm actually glad they didn't because my brain is still recovering from LD.

Absolutely solid entry.

Other games by @tetrapteryx

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