Reap 'n' Roll

Reap 'n' Roll

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.59
fun: 3.56
innovation: 3.52
theme: 2.72
graphics: 3.46
audio: 2.66
humor: 2.24
mood: 3.17

Reap 'n' Roll


Harvest the souls of monsters, and exchange them for powerful magic!


![card.png](https://aurail.us/ld52/index.html)

A Cards&Dice Roguelike in which the monsters you slay provide you with more magic. Clear each room by getting to the end portal, and then exchange the souls you harvested (hehe) for more magic cards. Find dice, cards, and souls in nooks and crannies as you go to get extra loot.

CLICK TO PLAY


Controls


W/A/S/D - Move (can be changed to ,/A/O/E if you enter `window.localStorage.setItem('dvorak', 'true')` in the console and refresh.

Left Click - Attack / Fire Spell

Right Click - Dash

Hold Left Click - Charge Attack

Number Keys - Select Card

Cards System


Cards are randomly generated with modifiers, which affect their roll requirements, outcomes, and behaviours. Each card and modifier has a value, which is used to determine the quality of cards you obtain from loot chests.

Dice have modifiers as well, which affect the roll distribution that they use. Your base die (middle) has infinite uses and is unweighted. Dice you find in the dungeon may be better (or worse!), and they have finite uses.

Thank you!


I super appreciate you taking the time to try out my game. It took over 20 hours of work and wayyyy too much of the time that should have been sleep. If you have any questions, or want to see my other projects (which are pretty cool honestly), come say hi on my Discord!~

Discord

Twitter

Post-deadline Bugfixes


- Number keys can select nonexistent cards

- Hit animation sometimes doesn't trigger

- Friction was inversely correlated with refresh rate

- Player did not face into dash

- Room 5 would never get chosen

- Enemies sometimes spawned in walls
Found a bug?
Tell us on Discord