Tunnel Tiler

Tunnel Tiler

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.41
fun: 3.19
innovation: 3.30
theme: 3.69
graphics: 3.19
audio: 3.06
humor: 2.12
mood: 3.11
I only had around 16 hours to make something this time around, but what the heck.. I wanted try out raylib so I ended up making some kind of game :smirk:

Tunnel Tiler

https://youtu.be/Zlw7s-w8P3M

It's basically an endless tunnel runner, that loops back on itself combined with a snake game.

Dodge all the tiles that aren't the same colour as the ones your ship is currently producing.
Every lap all the ships switch to a different tile colour.

Move left/right with arrow keys.
You can press SPACE a limited amount of times to skip over a small amount of tiles if you get locked in.

Blocking in a competitor gives you 512 extra points
and every 512 points you receive an additional skip attempt.

The status display shows:
How many players are left on the track.
How many skips you have left.
Your current tile colour.
The colour that you will produce on the next lap. (So you can plan ahead).
Your score.

To stop you all from getting bored, the game gets faster every lap of the limited tunnel.

Good luck!

Tools used
Visual Studio 2022 (c++), Raylib, Bfx, Audacity, Gimp, Aseprite, Wing3D and Ableton lite.
Found a bug?
Tell us on Discord