Skelemancy
You play the role of a necromancer trying to grow his army of skeletons by defeating knights and reanimating their bodies.
#### Controls
- Click on an adjacent cell to move your summons.
- Attack enemies by moving your summons on top of them.
- After each fight, click the necromancer to summon new skeletons.
#### Strategize
#### Fight
#### Summon undead minions
#### Tools used
- Godot
- Adobe Illustrator & Photoshop
#### About me
This is my first game jam ever and the first time I've seriously used Godot. It was quite a struggle in the beginning, since I didn't quite click with the theme right away and I had to learn a lot of things about my chosen game engine on the fly, but now I'm very proud of what I was able to accomplish. Unfortunately, I was only able to add a short few levels to the game due to the time constraint, but I hope you will like it regardless. Can't wait to check out everyone else's games 😊.
#### Notes:
- I fixed a small bug reported by some players where you can move during the summoning animation.
- Some people were reporting bad performance on the HTML5 version. I added an executable for Windows now, so if you experience any issues, you can try this version.
#### Controls
- Click on an adjacent cell to move your summons.
- Attack enemies by moving your summons on top of them.
- After each fight, click the necromancer to summon new skeletons.
Screenshots
#### Strategize
#### Fight
#### Summon undead minions
#### Tools used
- Godot
- Adobe Illustrator & Photoshop
#### About me
This is my first game jam ever and the first time I've seriously used Godot. It was quite a struggle in the beginning, since I didn't quite click with the theme right away and I had to learn a lot of things about my chosen game engine on the fly, but now I'm very proud of what I was able to accomplish. Unfortunately, I was only able to add a short few levels to the game due to the time constraint, but I hope you will like it regardless. Can't wait to check out everyone else's games 😊.
#### Notes:
- I fixed a small bug reported by some players where you can move during the summoning animation.
- Some people were reporting bad performance on the HTML5 version. I added an executable for Windows now, so if you experience any issues, you can try this version.


Comments23
Only detractor for me was facing bugs where i lost battles on empty tiles (where there had been knights before, but they were dead)
Some of you where pointing out a bug where you could move while it should actually be disabled which kind of breaks the game. I reuploaded it to itch with the fix. It should work now.
Also, some of you reported bad performance on the HTML5 version on itch. I addded a .exe for Windows on there as well which should have better performance.