Screen Dasher
You find yourself inside an computer screen in the middle of a junk pile of old hardware. Jump between the monitors and TVs to reach the top.
- Up/W: Jump
- Escape: Pause, Dismiss
- Space: Accept
- Art: Photoshop, Aseprite
- Audio: jsfxr, Ableton Live
- Images sourced from unsplash.com and pexels.com
Controls
- Left/Right, A/D: Movement- Up/W: Jump
- Escape: Pause, Dismiss
- Space: Accept
Screenshots
Tools used
- Engine: Godot 4.7.2 using GDScript- Art: Photoshop, Aseprite
- Audio: jsfxr, Ableton Live
- Images sourced from unsplash.com and pexels.com







Comments18
This was a super, super clever game. Very well done! Such an awesome idea, you should be really proud of this!
There is only a few things I have for constructive feedback:
1) First playthrough I got high up in the first section, and fell right back down to the beginning...I then killed myself only to respawn....at the beginning. Lol. If intentional, that is fair, but it seems like an accident to me where you are taking the last screen you've been to as the next death checkpoint, and it sucked to lose all that progress
2) The jumping needs some love. There is a thing called "coyote time" that this game could really use, where even if you're off the floor for 0.1 seconds, it keeps the fact that you were just grounded in memory for a short period of time (ex: 0.1 sec) and still allows you to jump. The screen with all the really small circles was particularly rough in this regard
Lastly, a banger soundtrack would make this go so much harder than it already does. Really great job overall!!
You're exactly right about the checkpoint system 😅. It simply takes you back to the last room you've been too, but it doesn't care if you already progressed further. Could definitely be improved.
@dekisenpaitm Thanks a lot, I'm glad you liked it!
I updated the page now so those categories are also available for voting. If you already voted and you happen to see this, it'd be awesome if you could also give me your ratings in those categories.
I really like this idea of travelling through screens, and I think the combination of realistic hardware with minimalist pixel art in screens is pretty cool.
I did get stuck here while attempting the challenge, which is annoying since the only move is to exit to menu.
Overall good game!
I really love how the checkpoint system works though. I don't know how you are doing it but I love that it only loads from a place where you have touched the floor and been still. Great detail.
Stuck here!!
Screenshot 2026-10-20 164003.png
Rated! Would appreciate you checking out our entry too if you have time: Robot Workshop.