Echo Escape
Find your way out of a pitch-dark dungeon. You can only navigate by echolocation. Be careful not to make too much noise though, or _it_ will find you...
Hint: Don't forget to pick up the map from the first room ;)
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- Audio: LF Studio & Audacity
- Textures/Sprites: Adobe Photoshop & Illustrator
I did also use some audio assets, mainly for the footsteps, but I felt it would still be fair to participate in the Audio category, since I created around 80% of the SFX myself and spent a large portion of this jam on the sound design of my game.
Objective
Find all keys spread across the maze-like dungeon and unlock the final gate that leads to the exit.Hint: Don't forget to pick up the map from the first room ;)
Screenshots
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Tools used
- Game engine: Godot 4.6.2- Audio: LF Studio & Audacity
- Textures/Sprites: Adobe Photoshop & Illustrator
External Assets
I did use several 3rd party assets for this project, mainly the 3D model of the creature and some of the textures used in the environment, which is why I opted out the the Graphics category for this entry.I did also use some audio assets, mainly for the footsteps, but I felt it would still be fair to participate in the Audio category, since I created around 80% of the SFX myself and spent a large portion of this jam on the sound design of my game.

