Into The Abyss

Into The Abyss

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.52
fun: 3.32
innovation: 3.03
theme: 3.95
graphics: 3.72
audio: 3.38
humor: 2.26
mood: 3.60
Made under _72 hours_ by @constance, @hikiyoshi and @kamizenki a.k.a _Hiyuka Studios_.

DESCRIPTION


Into the Abyss is a __digging-focused__ platformer where exploration goes straight down. Your mission: __reach the bottom__, __uncover the truth__ behind the abyss, and do it as fast as you can, after all you can get a worth treasure. But be careful, watch out for those treacherous __traps__ set by who knows anyway.

CORE GAMEPLAY


___Dig Your Own Path___:
Break through dirt, stone, and ancient ruins with your pickaxe. You decide where to go—no set paths, no shortcuts.

___Find Hidden Treasures___:
Scattered along the descent are lost treasure chests filled with rare materials, secrets, and boosts. Getting them isn't easy—but it’s worth it.

CONTROLS


- A, D: Move around
- W, Space: Jump
- S, Left Mouse Button: Dig at cursor position
- E: Interact
- Escape: Return to Menu

TOOLS


- Unity 6
- Visual Studio Code
- Aseprite
- Audacity

KNOWN ISSUES


Feel free to let us if there are any issues that we are not aware of yet.

CHANGELOG AND BUG FIXES


_Patch #2: Bug fixes and a little polish - April 12th, 2025_
- Fixed the __floaty feels__ in player movement, improve __jump input__ to be more responsive.
- Health potions now __no longer__ apply unwanted knock-backs.
- Spikes now try to push player to either sides if player landing on top of them.
- Camera now follows ahead of player if he descends faster than its move speed.
- Player now can properly fit through 1-tile horizontal gaps.

_Patch #1: Minor adjustments - April 8th, 2025_
- Adjust volume for a couple of sound effects.
- Player can now jump with both __Space__ and __W__ keys.
- Make __imperial__ to be the default metric type.
- The injured sound effect now only plays if the player has more than 0 HP.
- The digging sound effect now only plays if the player is digging a diggable tile.

INGAME CAPTURES



CONTRIBUTIONS


- @constance - Lead Programmer, Level Layout Designer, UI Designer.
- @kamizenki - Lead Artist, Game Designer, Audio Designer.
- @hikiyoshi - Mechanics Designer, Particle Effect Designer.
Found a bug?
Tell us on Discord