Relic Rift

Overall★★★★★★★★★★3.84
Fun★★★★★★★★★★3.53
Innovation★★★★★★★★★★4.03
Theme★★★★★★★★★★3.90
Graphics★★★★★★★★★★4.13
Audio★★★★★★★★★★3.79
Mood★★★★★★★★★★3.76
Explore a weird alien tower *in space*.

Tools:

* Engine: Godot
* Art: Aseprite
* Sound: jsfxr
* Music: Beepbox
* Color Palette: PurpleMorning8 by Sarahboev
* Fonts by VEXED

Post-jam update: made an attempt to fix a window scaling bug.
Genres: puzzle

Comments17

Doomky8 Apr 2025, 09:06
Hey! I think there is an issue with the game I cannot put it in fullscreen and the window is cropped...

Maybe add an exe version of it ?
MorePixels
MorePixels8 Apr 2025, 10:50
To anyone having problems seeing the game, zooming out the window in chrome all the way made it visible for me!

Talking about the game itself, I really loved it but I found some mechanics confusing or poorly explained. Perhaps a tutorial might've helped?
JHax
JHax8 Apr 2025, 11:32
Thanks to @morepixels for the tip about zooming in!

The graphics and audio go really well together to create a sort lonely / forboding feel. It does definitely take a bit of time to figure out how everything fits together but in some ways I think that actually plays as a strength as it sort of adds to the sense of exploration and being on this quest for understanding this strange alien tower.
tetrapteryx
tetrapteryxauthor8 Apr 2025, 15:26
@doomky I couldn't reproduce the cropping/scaling issue, so I'm not sure if it's fixed, but I tried everything I could think of to make the scaling more flexible. If you get a chance to try again, let me know if you're still having any problems with it!

Thanks for finding a workaround @morepixels!
MorePixels
MorePixels8 Apr 2025, 15:53
@tetrapteryx Yep, the size issue is fixed! Beautiful looking game, and I replayed it and took another look at the instructions! Much easier to understand now that I had some to think about it, and a very fun puzzle game! Amazing atmosphere too!
buckmeister8 Apr 2025, 18:25
I really enjoyed the game! Was fun discovering what to do and how to play. Kudos!
slow chaz8 Apr 2025, 18:27
Wow this is gorgeous! Very satisfying to click the tiles especially with the SFX. Challenging puzzles, well done!
Anton Florey
Anton Florey8 Apr 2025, 18:36
Great game with the perfect amount of levels :)
I only got a hang of the game mechanics mid way through, so a tutorial would be nice.
Wolfier
Wolfier8 Apr 2025, 18:40
I liked it a lot, you did a really good job with your art.

I will ask what the point of auto pathing tiles are since they only do things you would of done anyways as there's no penalty to clicking a blank space
tetrapteryx
tetrapteryxauthor8 Apr 2025, 19:27
@wolfier Thank you!! Those tiles trigger every adjacent tile, blank or otherwise. I know there's one in level 7 that can blow up the whole level, but that might be the only really dangerous one that made it into the final game.

They're also useful for dramatic reveals, I guess 😅
Wolfier
Wolfier8 Apr 2025, 20:18
oh i didn't know that, I assumed they could only activate itself or the egg.
LDJam user 321333
LDJam user 3213339 Apr 2025, 23:09
Nice little puzzle game! I liked all of it, art, audio, idea, mechanics! Only slight issue I had (often the bane of LD puzzle games) was the balance. Level 5 (I think it was--that's my other modest complaint, the level number didn't show on screen during play, only flashed briefly at the end) felt like I solved it on accident or with little brainpower because it was introducing the auto tile mechanic. It happened so quickly I didn't really pick up on what had happened until I happened a few more times in later levels. Maybe you didn't design for the levels to get harder, only more complex, but level 5 felt like I wasn't being challenged with the previous mechanics, only introducing the new mechanic. Even so, I *did* like how you added new mechanics with each puzzle, and the overall design was great.
poboy
poboy10 Apr 2025, 06:33
Really interesting puzzle game! Had fun trying to understand the various tiles and mechanics. Never seen anything quite like it and I think the design of it is really innovative.
ScoobySnacks
ScoobySnacks10 Apr 2025, 08:32
I love the game feel and sound and the simple art, it's fun to click the tiles. But honestly i didn't get the rules.
OadT
OadT18 Apr 2025, 12:44
Wow, this is an interesting puzzle with very abstract rules. But you managed to communicate these rules without an explicit tutorial! The only mechanic I had problems with was the stability. In the last level I went game over quite a while because I of it (and because I wanted way too many scans :smile:

At the same time the minimalistic graphics and the great soundtrack produce a nice atmosphere. Great work!
Fireye
Fireye23 Apr 2025, 03:21
Super fun and yet super frustrating! (in a good way I promise!). I gasped audibly a few times playing. Good stuff :)
VerttiXPertti
VerttiXPertti23 Apr 2025, 07:58
Felt like most of the time I was just guessing what would happen but I did manage to beat the game and it had some cool moments for sure

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