Stratus Postmortem
So enough time has passed since finishing that I can look back objectively over Stratus, found here: http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5541
Time logs and post-mortems written by the authors of Ludum Dare 21 games
So enough time has passed since finishing that I can look back objectively over Stratus, found here: http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5541
Hi everyone!
Hi,
A few thoughts on the pseudo-completion of my game, ‘I THINK IN A MINUTE OR SO I WILL EXPLODE.’
The Grind was my first entry for Ludum Dare. This is an in-depth breakdown of the development went.
This has been a hectic weekend. I’ve honestly never concentrated so much on an LD entry before.
What a fantastic weekend! I’m beginning to realize why people always stress the importance of forcing yourself to take breaks. This is an incredibly self-involving…
(EDIT: You may want to play the game first. It’s a platformer game about throwing blocks on enemies. Timelapse: http://www.youtube.com/watch?v=TNpejFN19pQ…
Thought since others are doing these after-submission look-backs I would too!
Let’s give the “too long, didn’t read” version right at the beginning, it’s been a wonderful experience.
Well, that was manic. I had family stuff to do this weekend, but I didn’t wanna miss LD, so I’ve cobbled together what turned out to be pretty much the tutorial level of…
Once there was a weekend I made a game in … … and that was yesterday.
Ludum Dare 21 Post Mortem
This was my first Ludum Dare competition (but not my first 48 hour competition) and I’m very happy with how my game turned out. When the theme was announced, I was…
With all the server problems, I wound up using twitter (for pretty much the first time) instead of posting journal entries here. I did take timelapse screenshots. I just…
This was my first #LD48, and it was a complete disaster. Everything went reasonably well the first day, but on the second day I discovered multiple bugs with my graphics engine.
It still amazes me what someone can accomplish in 48 hours, especially when it comes to making video games. There is so much that goes into make a game – artwork,…