Daybloom Post-Mortem
This was my second Ludum Dare, having previously done WORLDS 2D in LD30. You can check out my latest entry here, and my previous here.
Time logs and post-mortems written by the authors of Ludum Dare 31 games
This was my second Ludum Dare, having previously done WORLDS 2D in LD30. You can check out my latest entry here, and my previous here.
In the game I created, you play as the security guard for the High Brow Museum. Unfortunately, you only have one screen to see all four floors of the museum.
For Ludum Dare 31, we created PhotoBound. For those of you who have yet to play, you may want to play it first to avoid spoilers. One of the biggest parts of the games…
Happy Tuesday (or Wednesday, depending on where you are) everyone! So I decided to do a quick rundown of my game and do some shameless self-plugging, and throw out the…
Just completed my second LD! Decided to do the JAM this year and got my younger brother to help (his first time using Unity) and my wife to help with design and some of the art.
We, my roommate Dan and I, had been keeping an eye on this weekend’s Ludum Dare, but at first weren’t even sure if we were going to enter. We had just moved to a new…
I’ve been trying to improve my music composition, so I think a separate post-mortem for music is in order. Plus, hopefully someone else can learn a bit on writing music,…
So I finally finished a Ludum Dare without having any issues, and ended up with a game I’m pretty proud of. I worked with Cameron Erickson (art) and Mike LeRoy (music).
So I’ve now had time to reflect on the my LD31 and my development of Spokey – Hockey in space (http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26938) and…
Well it’s that kind of post again isn’t it? The post-mortem. The point in which I get to talk about the good, the bad and the even worse! Let’s analyse it then!
Hello all,
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This was my first Jam, and also my first game made with PlayCanvas. I could say I was one of the few people who liked the theme as soon as it was released (“Entire game…
I didn’t spend nearly enough time planning. I saw what the theme was and jumped right into coding, not knowing where I was going. I ended up getting nowhere fast. I…
I’ve been following along with the handmade hero stream and learning a lot. It’s been 2 or 3 weeks since the start though and we’ve covered a lot of new stuff for me, so…
Going into this weekend, I knew I wanted to make a game that would serve as a statement about the intolerable state of civil rights in the present-day United States. It…
Well, looks like I got a game done, I guess. Time for a little “post mortem”.
/!\ WARNING : tl;dr INCOMING /!\
I’m pretty tired now, so I’m going to call it a day, but first, an update on what happened today. Maybe someone will find it useful, if not it is still a great way to…
So, it’s two in the morning and I just uploaded the first proper release build of my game. (You can download it Here if you want to, though only for Windows at the…
I am posting them in case they happen to help me, or anyone else, this time around!
So I figured I’d start with a Hybrid Post Mortem that covers what I learned preparing for the upcoming Ludum Dare(3 Day Hype!) But to spare you the boring details I will…