Ludum Dare 28 Devlogs

Time logs and post-mortems written by the authors of Ludum Dare 28 games

AllTime logsPost-mortemsDevlogs

LD28 Aftermath – Glide

For me, LD28 was the best Ludum Dare I’ve had. Even though it was about 2 months ago, I’ve only just got round to putting the post-compo finishing touches onto my game.…

Biofuel Post Mortem

This time, my game is like Harvest Moon, which is mainly because I played SNES Harvest Moon some days before Ludum Dare and I really wanted to do something with the…

Fowl Play PostMortem v.Final

Right after the compo deadline ended I promised myself to finish up to a good chunk of the game. (ADDED 2 MORE WEAPONS + ENTIRE REMAKE OF BOSS + ETC) And I did use up a…

Tough – Post Mortem

It’s maybe too late but I feel like I’m missing something if I don’t write a post mortem for my first LD entry – Tough. Post mortem is a kind of new term for me when I…

Fly On The Wall: A Postpartum

I’ve always thought the term “postmortem” to be an odd one. A game doesn’t die when it’s released; it’s more like a birth! So, I’m calling this a “postpartum”. Not that…

0RBITALIS – Post Mortem

Here it is my post mortem about 0RBITALIS. For this game I got inspiration looking at other themes in the final round. It’s hard to make a game that is as vague as “You…

LITH – A short Postmortem

So it’s been more than a week since Ludum Dare Jam #28 ended, but what with the holiday period I’ve not had much chance to really sit down and write about LITH; my first…

Post Mortem – I done goofed

I think the whole point of Ludum dare is to produce a game that is “fun” too play or interact with. Sadly to say i failed hard…..very hard. The fact that i had so much…

Post More Them

I kinda feel that a Ludum Dare isn’t completed until a final post about the game you created, so I wanted to take this opportunity to do this postmortem stuff at least…

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