Obamapologia: Obamapology 2 postmortem
Back in LD 25, with the theme “You are the villain,” my friend El_Cabaro and I made Obamapology, a game about accidentally ruining the lives of various game characters…
Time logs and post-mortems written by the authors of the games
Back in LD 25, with the theme “You are the villain,” my friend El_Cabaro and I made Obamapology, a game about accidentally ruining the lives of various game characters…
The Werewolf Among Others was the third Ludum Dare game I made with Tarkko, and the one I’m most satisfied with. While Bear With Me was simple and well focused, I though…
Flappy Monster is a nod to helicopter-in-a-cave style flight games, and turns them sideways. More popularly known as “Flappy Bird” games, the thrust/gravity/navigation…
With less than 24 hours to make my game due to school exams, I decided to lower my aim from making top 100 compo again (My LD 32 game) to just trying something new. So I…
Old-school dungeon crawling is one of my favorite genre. It was also the first choice for me cause I’m also working on the second part of my IOS game Vektor, which is a…
So, this Ludum Dare I made a game called SnakeLike, which is supposed to be a cross between a RogueLike and Snake.
This is a long post about my experience making Hell Court. Reading time: 7-10 minutes.
For our first LD we created an inverse-stealth game called Guard-Master. You can play it here. The core idea was to create a typical stealth game where you control the…
Alright, so I’ll try to write my post-mortem as well. I was looking forward to this LD, since I finally wanted a good motivation to finish a project, to make as complete…
I originally posted this on my blog HERE, but I’m reposting for any Ludum Dare folks who want to read it.
It was my 2nd time taking part in a Ludum Dare, and I was pretty excited by the theme! The idea of playing a guy in a costume whose job is to play the monster in a video…
First Day – The Idea:
View post on imgur.com
Having so much fun making my first LD entry, the theme was good for me and the idea for the game come fast.
Just wanted to share a few words on our experience during the jam, working on DRUMSTER!
Oh man, I was SO wrong. A roguelike might be one of the most complex game types to code, given the amount of interactions possible between its elements (just take a look…
Well, I had a pretty good time last weekend despite not being enthused by the theme, I ended up making a game based around the idiom “A Wolf in Sheep’s clothing” and it…
In previous Ludum Dares, I’ve put off writing a post-mortem for a few days, then a few more days, over and over until I realize the next LD is just a few weeks away.…
(Play Ozzyla)
I couldn’t be in the last Ludum Dare, and I barely made it for this one, I made graphics and sounds on my tablet during the road, and programmed it and merged everything…
Thank you all for this great jam! This was my Ludum Dare. I barely made something ‘playable’ and I had a blast doing it! (Link at the end)
This was my first Ludum Dare and I was not sure of what to expect or even if I was going to finish. As it happens it was an intense, exhilarating, and sobering…
And so the Game Jam has finished, I’ve had a chance to relax and started looking through all the many other games have been made. The done thing is to now post a…
In a nutshell, me and my artist completed a Ludum Dare Jam that we weren’t supposed to be joining, but we were proud that we made the choice. We were busy and were…
So Ludum Dare 33 is over and somehow I managed to survive! Yay! “This is NOT a scam!” was an interesting game to develop because after I thought of the game’s concept, I…
(LINK TO THE GAME)
(Cross-posted to my blog at frozenfractal.com.)
Play the game here!
Well it’s been quite fun but also pretty stressful since this LD was my first. To give some context for my post mortem before reading it, you can play my entry here:…
This was, I think, my fifth completed Ludum Dare. It was also by far my favourite.
This was an interesting and different Ludum Dare for me. Earlier I had participated only with a team and with quite lot of planning and organizing. This time I just…
Being my first Jam –and my first complete game-, my main objective was to deliver a complete product in 48 hours. Although I’ve been programming since 2006, I was very…
Ludum Dare 33 was an awesome event and after cooling down for a few days and playing some awesome enties, I’d like to give a postjam update.
So now that it’s been a couple of days since we submitted our game, Camp Starvation, I thought it would be nice to write a small post mortem.
This year for ludum dare I branched into “real” games, or rather just not twine games. I stupidly looked at a predicted themes list and thought a world in the skies was…
For my fourth (well, third completed) Ludum Dare game, I think it’s worth doing a lil writeup about the dev process. The game I made is called V8000 A.D., and the…
Gameplay Video
Where do I even start with this? How do I write a postmortem for a gag game? Whelp, here we go.
Hi, these are the lessons learned for Tales of the Underworld: Rebellion of the Souls, a retro platformer for the compo. You can play and rate the entry here, and also…
Play You Are The Slime!
So, LD33 is over, and once again I made something: The Monster Within.
Inspiration can come from the most unlikely places!
Nearly two days later, I can call HanniBall a success.