Fillmore's Island postmortem --- and an ad
First of all...
Time logs and post-mortems written by the authors of the games
First of all...
Well, the Ludum Dare 59 came to an end! I came back after missing two jams, but then it felt like I never left :) It feels so good to work on a little project, receive…
Only two rounds of theme voting this time. I saw the options for round 1 and got that sinking feeling. Round two was better; maybe there was hope?
Last time I wrote one of these was LD51 "Every 10 seconds".
After obtaining the washer and dryer set, three cans of Chef Boyardoes, and a big thumbs up, Winnerman heads home to reflect upon his actions.
Firstly, hello everyone! I used to do loads of journal posts during the jam, but as I've grown older and time has become shorter in supply, I find making time for it…
Hi jam folks!
First of all, the game:
With the jam winding down, it's time for my customary look back at how things went: what went well with RAVTZN, what didn't, and my plans for the next jam. As always,…
The design of Signals Intelligence is overly elaborate, and has too many moving parts. Every part needs to work, and the parts that don't work drag down the core game…
Hey everyone,
For this Ludum Dare, we made a rhythm game that's heavily inspired by Crypt of the Necrodancer. It was quite a journey to figure out how to make everything follow the…
My 13th Ludum Dare submission is called Trippin’ Ballz and I think it came out much better than expected… considering I didn’t expect too much!
Marshaller of Inalpla ---
Hey, you can still play & rate my entry here!: https://ldjam.com/events/ludum-dare/59/sacred-bleorgan-artifacts
At the start I had this big vision. Radar scanning! Frequency alignment! Multi‑planet travel! A decoding puzzle! A code assembly system! Sounded incredible on paper. But…
Click here for part 2
Click here for part 1
The results for my first COMPO and third entry in Ludum dare have finally come out, here they are: In this post I am going to break down each category and share my…
I’m really grateful for Ludum Dare in general (thanks @pov!). I’ve participated in LD32, LD46, LD48, LD51, LD56, LD57, and LD58. I wish I could have joined even more,…
It was supposed to be the calm today, I think I misunderstood the timers 😁 Our man Mike has been tallying up the results and just released them 8 hours ago. I will check…
"Dateline LD58. I had just ~~jumped in a bottomless pit~~ solved the case of the mayor's missing Porcelain Tricorn. I stopped by Barber's, got something to drink, and…
TL;DR: Tried to make a poetic game about rain. Accidentally made a chaotic thing about data. Remember to reject all.
I once again forgot to write this at the weekend, I've had too much else going on recently. Ah well, better late than never!
I never did a proper retrospective for my past LD. I always had in mind what was working and what not, but this time I decided it might be fun to run a full fledged…
Hey, you can still play & rate my entry here!: https://ldjam.com/events/ludum-dare/58/corpse-collector
Saturday night I found myself writing up thoughts on how things were going before realizing that was a terrible way to spend compo time. Finished notes in the hope that…
Hello! I made the mistake of publishing my Post-Mortem for Fish Feud 2 at like 3 in the morning a few days ago, so nobody saw it :face_palm: So I'm going to reshare it…
I've finally found some time to write a post mortem, so here we go.
Well, no game is ever truly finished, but I think our game is good enough at this point :)
I made a cute and crazy golfing game for the Ludum Dare 57! I think I managed to build pretty cool game ideas and mechanics, based on the "depths" theme. This was over a…
Hi everyone!
Firstly i'd like to thank everyone for playing, rating and commenting on our game. The feedback has been super valuable.
For this jam, I made Fathom Pond, a classic text adventure about finding your glasses in an increasingly surreal underwater world. And hiding in that description is…