Devlogs

Time logs and post-mortems written by the authors of the games

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All jams

Moon Moth: Postmortem

Well, the Ludum Dare 59 came to an end! I came back after missing two jams, but then it felt like I never left :) It feels so good to work on a little project, receive…

RAVTZN - Post-Mortem

With the jam winding down, it's time for my customary look back at how things went: what went well with RAVTZN, what didn't, and my plans for the next jam. As always,…

Post-Jam Thoughts

At the start I had this big vision. Radar scanning! Frequency alignment! Multi‑planet travel! A decoding puzzle! A code assembly system! Sounded incredible on paper. But…

Tiles Collector - post mortem

I’m really grateful for Ludum Dare in general (thanks @pov!). I’ve participated in LD32, LD46, LD48, LD51, LD56, LD57, and LD58. I wish I could have joined even more,…

Crumbs - Post mortem

TL;DR: Tried to make a poetic game about rain. Accidentally made a chaotic thing about data. Remember to reject all.

Post Mortem - Somnium

Firstly i'd like to thank everyone for playing, rating and commenting on our game. The feedback has been super valuable.

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