Postmortem for Crows
At my request @lesinvisible was kind enough to write a detailed postmortem for his game Crows:
Time logs and post-mortems written by the authors of Ludum Dare 50 games
At my request @lesinvisible was kind enough to write a detailed postmortem for his game Crows:
Ludum Dare 50 has come and gone, and now it's time to kick back and reflect on our results. Let's take a moment to talk about what went into this spring's jam, how we…
Hey jammers! Chiming in with some reflection, lessons learned, and a little bit of art as we send off Ludum Dare 50.
Bro I feel bad now ;w; I had like no time to play you guys' games this time, and now this. That's my best placement ever! Thank you so much, honestly. :pray:
As the 50th (and my 9th) Ludum Dare is coming to the end, I'd like to summarize my experience. It's not gonna be a whole essay, just some thoughts.
Going over various things about my compo entry, "Evacuate Immediately":
With the jam winding to a close, it's once again time to look back at how things went for me this time round. What went well for me, what didn't go so well, and what…
Hey! I developed Shakmaty for LD50, it is a simple chess-like puzzle game where the goal is to survive as much moves as possible.
Now the Jam is almost completely over, it's a good time to reflect on what went right and what went wrong with attempting to develop a tactical rpg game in 48 hours…
Coming up with the idea for our game was super fun! Here was my initial concept: Basically, I think I was being influenced by world events at the time, and came up with…
Hey everyone,
Hi! First time I'm doing this kind of post, I hope it will be pleasant to read! By Guilloteam_clement
The short and simple answer to this article's title is: during Ludum Dare 49 I said I would come back for Ludum Dare 50, and I did not want to look like a liar (instead…
I've been putting this off for a while, as I suck at reflective writing, but anyway I'll give it a bash.
Hey folks, now everyone's playing games I first want to throw out a huge thank you to everyone who played my game there's been a lot of really kind comments and they're…
I have received a lot of great response to my Narrator for my entry The VortExperience. I am beyond pleased, because I definitely leaned into this aspect the hardest. I…
After several game jam coming across gameObject reference error, it was time to do something about it
Hello and welcome to my very first ever DevLog. My team's entry for LD50 (https://ldjam.com/events/ludum-dare/50/somnipathy) marks the completion of my 4th game jam. I…
Hey folks,
Looking through all the screeshots I made for my timelapse video, I was able to recreate a pretty detailed Post Mortem of the design process, in case anyone is…
Hey guys and gals, Davide here! :v:
!inevitable_screen2.jpg
In all of this, keeping yourself mentally healthy, taking appropriate breaks, keeping your life simple enough to keep stress down are all really important.
What a jam! It's hard to believe there have been 50 of these things. I've been around since LD32's "An Unconventional Weapon" with a game about a young child waking up…
Did one of these for my previous LD game and found it helpful for getting my thoughts together, so here we go again. If you haven't played my story-driven survival game…
I'll talk about how my Ludum Dare 50 entry, Cursed Unicorn was developed, received and some lessons learned.
So, in true LD graphics fashion, I made this full 3D room in Maya and painted all these little details in...and then proceeded to cover it up with a giant gameboy. So…
first day: https://ldjam.com/events/ludum-dare/50/$276430/ldjam-50-devlog-first-day
I started off this weekend thinking I couldn't partake this year. Family, jobs, life, plumbing.... I figured, even if I lost major sleep, I could only squeeze out a few…
My submission for the compo, Plandemic, is a game where you have to quarantine people who really don't want to cooperate with you. While the game is much simpler than I…
For "Delay the inevitable", we decided to make a space-themed Whack-a-Mole in which earth gets destroyed eventually.