Rocky Flight Balloon!
…and then I completely forgot about posting something about the finished game.
Time logs and post-mortems written by the authors of Ludum Dare 26 games
…and then I completely forgot about posting something about the finished game.
Saturday morning , around 6:00 CEST ( Paris), I woke up and immediately turned on my computer. After some everlasting minutes, I saw the theme : [Minimalism]…ok:…
Just wanted to take some time to think about how my second Ludum Dare game came out.
Hello, here is a little postmortem of my entry on LD26 : !Complex
Polymorph
(note, I wrote this for my blog which is why I spend time explaining LD48)
So here is my Post Mortem for Equilibria. which can be found at my entries page here. As this was my first LD I am quite satisfied with the outcome: I finished in time…
Day 1 Our first idea was to make an infinite 3D runner where you can walk on anyside within a cube. (You can run up a wall and the gravity will point towards that wall.)…
Hmmm… I’ve never written one of these before.
Background: This was my 5th Ludum Dare 48 and the 3rd time I actually submitted a game, so that alone made me happy =).
BACKGROUND
So, I have never actually wrote a post-mortem / analysis for a game, so here goes nothing!
Alright guys, it’s been two days (more or less) since I finished my LD48 entry (If you haven’t yet, please go play it and maybe rate or leave a comment, I’d really…
I’m normally not one to write a postmortem, but I was VERY impressed with what I got accomplished in 48 hours!!!
So this was an interesting dare.
How much time does it take to create a Ludum Dare game?
Once again, I finished my entry in time. For the fourth time to be precise.
Here it is. My first post mortem for my first ludum dare game!
After having the full day yesterday to relax a bit (aside from my day job, of course), I thought I’d talk a bit about the development of my game and my experience with…
DOE / LD26 / POST MORTEM
My first Ludum Dare (25) was a shameful fail. I wanted to do too much things for 48 hours and not having much experience with programming. So I decided to make a simple…
IceBreaker is a minimalist free-pause RTS-ish thing (probably better described as an FTL-like, though bearing little similarity) set in a Cyberspace similar to the one…
Well, since it’s my first REAL Ludum Dare entry, I can say everything went in other way than I expected. At first I was like “Oh yeah, we’re going to finish in 3…
I didn’t post any updates here during the compo, I didn’t feel like it. But you can check out my progress at my website. I’ll crosspost the post mortem.
Justice is a game. Barely. It is as little of a game as it is possible to make while still technically being a game. I made it in around 20 hours in Unity. It contains…
The Side Factor is a local 2 player turn based strategy game. It explores the idea of creating a strategy game with a minimal number of unit types, in this case only 1.…
My second LudumDare48 ended, LD26, I once again participated in the 48 hour one-man-army compo. The minimalism theme was one I rooted for, and while at first excited…
Game: Exploding Cubes of Cleanliness
I am learning things! In this, my first Ludum Dare! (Take a drink?)
Woke up last Friday as someone who has never made a game and did not know about Ludum Dare. A crazy 3 days later, I have released my first game.
I decided to take the theme of minimalism in the direction of minimal interface: try to make a game that can be played by audio alone!
The Tool: Unity
So my first joke when I learned the theme was “My games are already minimalist.”
Play the game here.
The game I made for this LD was called Friendship in a Post-Apocalyptic World and can be found here:
This Ludum Dare some friends asked if they could help. While they were very motivated they did not have much experience with the development tools I was using. So my…
So A full day on from the deadline, it might be a good time to reflect on the process and lessons learned through development of Ninja Flare.
This is pretty much a re-post from my own blog, I was going to link to it, but that’s a little lazy / traffic grabbing. It’s a little rambling, so brace yourselves.
I’ve finally finished an LD after many many failed attempts. So ill relish it a bit by making a post mortem. You guys were right, finishing a game in 48 hours is…
It’s been two days since I posted the game, so I thought it might be time to write a post-mortem about it.
This was my second Ludum Dare and I gotta say it went pretty well. I made the 48 hour mark and made something that I was pretty satisfied with.
I thought I would take a break from playing entries to write a quick post mortem on my game Rokhopr. If you haven’t played it yet, it’s a simple 1 button game for 1 or…
After having submitted my first game for Ludum dare, now my first post mortem.
Well, this was my second attempt to 48h compo and the first time I finished and submitted my game.