Devlogs
Time logs and post-mortems written by the authors of the games
All jams
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- Ludum Dare 10.5
- 48-Hour Non-Competition
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Farm to Table: A postmortem
You have 48 hours of adventuring time in a country you've never been to, and may never return. By random chance, There is a 48 hour game jam happening simultaneously. A…
Master Key --- A Post-Post-Mortem
Results are out, which means another cycle of improvement and reflection before LD44 in April!
Post mortem: easy tile!
I use the free software Krita for digital painting. With it there is a very useful and simple way to create tiles. So here is my little tutorial/post mortem that show…
Golden Lord on Mobile: Post-Mortem
I said Golden Lord works on mobile before... well, this time I really mean it.
The Gods Are Angry - Post-Mortem
It's that time again! Time to dissect my LD43 entry, The Gods Are Angry, and look at the positives and negatives of its development. I'm more proud of it than I am of my…
BlavRaa Post Mortem - Asynchronous Multiplayer
_(Actually is a collaborative/competitive asynchronous multiplayer platformer with hats)_ I had it in my head to try to make an Async Multiplayer game regardless of…
Post Mortem: The Omicron Fleet
This is more of a development diary so please excuse the wall of text.
Can't Get No Sacrifaction: Post-Mortem
A big thank you to everybody who has played and rated _Can't Get No Sacrifaction_ -- I really appreciate all of your feedback! I think there's a pretty solid consensus…
Reverse Quest Post Mortem
Reverse Quest began with a simple idea that my friends and I, and I'm sure many other people, have thrown around for a long time. What if it was a Zelda game, but you…
De-Railed: Player Combat Design Postmortem
Alrighty, so I meant to do this earlier but work got pretty insane. So this is a quick and dirty design postmortem, I'm gonna lay out the decisions that went into…
King and Country Postmortem
For this Ludum Dare @JamesOliverMusic and I put together a game called King and Country! I also continued my tradition of getting my own game's name incorrect on the…
Penance post-mortem (Compo)
Finally I took some time to write a post-mortem for my LD Compo entry - Penance
Requiescat in Pace - Post Mortem
Well it has been already several days since our little game came out and we have to say that the experience so far it's amazing. It was our first time in a Ludum Dare…
LD43: Organic Harvest – Post Mortem
In Ludum Dare 43 some friends and I created a small game called Organic Harvest. You can play it right now! Let’s see how this highly praised game was made.
Lost in Space - PostMortem
Play and rate my game!
Eldritchual Post-mortem
Eldritchual was my first game jam entry, and writing a brief post-mortem will be a great opportunity to smooth out the process for future jams. (That's my hope at…
Mini Post Mortem
This Ludum Dare I wanted to make something simple and have a lot of time for polishing. So I was thinking about making a platformer since I've made a platformer a few…
Price of Power Post Mortem
Price of Power is now officially over 20 votes in all relevant categories, so I guess it is time to sit back and reflect on how things gone this time around.
The Grassland Kings - A Post-Mortem
The Grassland Kings was my 7th published LD game, and one of my favorites. However, there are definitely some issues, as so many of you guys have helpfully pointed out,…
A Ludum Dare Post-Mortem: somewhere in the woods
I don’t know how to start a Post-Mortem, so… Let’s just get right into it, shall we? …
Montezuma's Revenge - An Artists Retrospective
Phew! This was my first Ludum Dare and what an enjoyable experience it was!
Postmortem: The Pursuit of Profit
This is a postmortem of my Ludum Dare 43 jam entry, The Pursuit of Profit.
Sven - Post-mortem
Sven was my submission for the second Ludum Dare event I've participated in. At this point I really regret not trying out this event years ago, as I find it highly…
Master Key - A Post Mortem
I may have said the same thing for LD42, but I think this is my most successful Compo so far. I decided to limit the scope of my art, animations, and audio and put more…
Advanced Battalion - Game Post Mortem
It's been a couple of days now and I have been thinking a lot about this entry.
Friendly Reminder: Write your Post-Mortems now!
I'd recommend to write your Post-Mortem while the memory is still fresh. In a week or so it will be gone.
Pre-Class Post-Mortem
I've got a bit of time before I gotta get to class, now that the jam's over and it's back to finals season. So I thought I'd collect my thoughts on the jam experience…
Muscles and the Gun: Postmortem
I can safely say that I am very proud with my second Ludum Dare entry.
Vee's Village, Postmortem(undead?)
I set out to make a very simple design, because I knew I would spend most of my time fighting my own untested technology. The game is fun for what it is: basically a…
A vision of my personnal hell (post-mortem)
So. This compo game was QUITE AN ORDEAL. This is a game where your screen can ONLY GO RIGHT. And you can NEVER GO BACK. Try playing it here:…
Lessons Learned Integrating Ludum Dare into an Intro Game Development Course
I'm an assistant professor of computer science at Hendrix College, a small liberal arts college in Conway, Arkansas. In Spring 2015, I taught my first course in game…
Pyramidion: Results and Mini Post Mortem
The first 2 hours were spent coming up with an idea. I had a few different ideas, including a tetris game where bricks expand after every turn (leaving you out of…
High Castle - Post Mortem
Another Ludum Dare done, another dollar! Except, no dollar I suppose. But lots of fulfillment and fun! I very much enjoyed playing everyone's games this jam, and I'm…











































