Man on the Field – Post Mortem
So, for this jam we went with an idea that was gameplay focused and would be fairly easy to develop. What we ended up with was a surgeon and stress management game…
Time logs and post-mortems written by the authors of the games
So, for this jam we went with an idea that was gameplay focused and would be fairly easy to develop. What we ended up with was a surgeon and stress management game…
Play/rate the game HERE!
Greetings jammers. In lieu of a standard post-mortem, I thought I would discuss how I made the visuals for Peter Padder Pauleypop.
After 72h of hard work here comes the post-mortem of Colosse Duty, well at least mine. My teammates probably feel the same but this is from my point of view.
The full (much longer) postmortem with all the nuances, pictures and development progress can be read on our blog, so I’ll keep it short here. Even more-so as some of…
For our 9th straight entry in Ludum Dare, we created Galactyc Budget Flights. Unlike our previous entries, we knew we didn’t have a full 72 hours to work on GBF as it…
This was my third attempt at Ludum Dare, but the thing that sets this attempt apart from the others is that I actually finished something! Making Monster Buster was a…
Hey fellow gamedevs,
This is our entry ! Check it out if you haven’t already 😉
Here are a few things I learned from this Ludum Dare:
Sumo Si – the bumpin game
Hello, we are Nega Drive and we made a game for LD31 called…
Here’s the post mortem of our game Hard Winter
So I made a game this Ludum Dare called Screen Mover and this will be a short post about it.
Ludum Dare is my favorite game jam and this time I made a game called Vibrant City which you can play and rate here.
Initial thoughts:
First off, if you’ve yet to play my game and would like to you can do that here http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26320
So, our second jam entry is posted and we’ve regained enough sleep hours to interact with the world again :p
First off, Once again here is a little game, Just a Little Screen Time, it’s a Point and Click (more Move and Use, but i’m not sure that’s a thing) adventure. You play…
Howdy! I’m Rubens Salvador, i’m 19 and live in Brazil (if I make an english mistake in this text, I’m really sorry xD). Well, this is my second entry in Ludum Dare and…
Hiya all! As I couldn’t find time to post anything during the development of the game, I decided to provide some initial thoughts on my outcome so far.
Fireman vs Fire vs Snowman
I did 4 LDs (not to mistaken with LSDs) so far.
Hey peoples. Thought I’d do a quick self review of my game, Super Pong Quest.
First and foremost. I will make sure I will not have any parties in future Ludum Dare competitions. Enough alcohol will make me unable to continue programming after the…
Sam’s Perspective – Art Friday night I am haunted by dreams about Snowman games. Saturday morning, I wake ready to pitch and Octo-Dad style game about a snowman just…
Sam covered most of the issues in our project in her write-up. I wanted to talk a bit about the mechanics and how they evolved fairly chaotically. Most of our ideas were…
“Leaving” is finished, and I consider it is a semi-success.
Warning: The Stickman Cometh contains blood and violence, though it’s mostly cartoonish.
This was my third Ludum Dare, and I think it went the best so far. It was my first time ever trying to work with Unity’s 2D tools, but they work pretty much the same as…
Hi there Ludum Peers!! Usually when we jam it’s just Robot Loves Kitty, the two of us, messing around and art/coding as fast as we can. This time was different and awesome!
We made it! Our second completed LD. For the LD31 jam, we made a silly little puzzle/platformer thingy called H.T.P. Please try it out!
Alright as we said in the last HelkeGames’ diary Azor is now published! We have been working so hard on this project and we are happy to announce the official LD release of Azor!
This was my second Ludum Dare, having previously done WORLDS 2D in LD30. You can check out my latest entry here, and my previous here.
In the game I created, you play as the security guard for the High Brow Museum. Unfortunately, you only have one screen to see all four floors of the museum.
For Ludum Dare 31, we created PhotoBound. For those of you who have yet to play, you may want to play it first to avoid spoilers. One of the biggest parts of the games…
Happy Tuesday (or Wednesday, depending on where you are) everyone! So I decided to do a quick rundown of my game and do some shameless self-plugging, and throw out the…
Just completed my second LD! Decided to do the JAM this year and got my younger brother to help (his first time using Unity) and my wife to help with design and some of the art.
We, my roommate Dan and I, had been keeping an eye on this weekend’s Ludum Dare, but at first weren’t even sure if we were going to enter. We had just moved to a new…
I’ve been trying to improve my music composition, so I think a separate post-mortem for music is in order. Plus, hopefully someone else can learn a bit on writing music,…