DETRITUS: Thoughts & My Personal Postmortem
https://www.youtube.com/watch?v=uME02Tb0n18 Link: https://ldjam.com/events/ludum-dare/42/detritus
Time logs and post-mortems written by the authors of Ludum Dare 41 games
https://www.youtube.com/watch?v=uME02Tb0n18 Link: https://ldjam.com/events/ludum-dare/42/detritus
Hello everyone! I've been kind of silent recently on the site. I've kind of burnt myself out on Game Dev and I've returned to my "I'll do it tomorrow" phase (however…
Just wanted to make a post-mortem to maybe help others looking for art direction in future projects.
Originally posted on my site at https://levidsmith.com/games/blocks-of-nibiru/
I wrote a postmortem article for my LD41 game, Monster Stew. It's on my web site, and I was going to crosspost it here... but it's 11,000 characters long, which is much…
I have replaced the LD version of Dear Clicker with a post-compo version with significantly cheaper upgrades (less clicking) and a speedrun timer (more replayability)
The Results and thruth are in - i made a comparsation from my recent LD's Results.
I normally publish a Post-Mortem of my Ludum Dare game while the review phase is still underway, but this time I purposely decided to post this after judging is over. I…
Ludum Dare 41 has come and gone and the results are in! While there is definitely a lot of room for improvement, I'm happy that my first game jam resulted in a playable…
Ludum Dare #41 - Post Entry Write Up
!screen1.png I think my game Cursed Princess turned out pretty well, graphics are kind of nice despite how simple they are, I finally got around to using firebase to…
Results are in! I almost didn't participate this time around, but my wife said she'd be disappointed if I didn't make a game. She seemed pretty excited about it, so I…
So everyone has probably done one of these by now, but it's my turn.
>"Do you find yourself with too much time? Need to relax? Can’t get rid of that gnawing feeling that something is wrong? Play City Blocks! City Blocks is a fun twist on…
So! It's been long enough for me to reflect on how LD41 went for me, and now it's time to do a post-mortem!
Well, LD 41 is over for me. I have enough ratings and I'll don't have the time to play anymore game in the week. So might as well do a short Post-Mortem and wait until the results.
So, as we last left my postmortem of my game Match Strike, I was starting day #2 with a working flight sim, for the most part. The plane could fly, and the HUD was…
Ludum Dare 41 have almost passed, I think now is the perfect time for a post-mortem.
LD41 brought with it a very strange theme; and with it, some very strange games.
Hi guys, my name is Rodrigo Denúbila and I'm the developer of CONFESSIONAL.
This is my second postmortem after the one I made for A Platformer for Ants. This time I partnered with Nat Morillo and Joan Carles Vegas to make Tetratower, a mix…
Well, I got to say, this LD was a lot of fun for me. I'm going to share some of my experiences I've had to with creating Match Strike, my LD#41 entry.
A few days ago, I've uploaded a Ludum Dare game for the third time in my life. But this time was different. _[Not really]_ ## The begginning of the Jam My first reaction…
This was my first Ludum Dare, and my 4th game jam. As is common practice, this is the postmortem of CWF: Card Wrestling Federation for Ludum Dare 41.
Hi guys, my name is Rodrigo Denúbila and I'm the developer of CONFESSIONAL.
Another Ludum Dare and the first time doing a post-mortem! Its the third LD for me, and I always tell myself that I don't want to overscope and stress myself out, and…
Hi guys, my name is Rodrigo Denúbila and I'm the developer of CONFESSIONAL.
There are lots of posrmortems about games people made, but what about postmortems about games people DIDN'T make? Well, here is one such posrmortem! I originally wrote…
This is my first LD submission and I'm very happy with how it turned out. Thanks to anybody who has played the game and taken their time to rate/tell me what they think…
Here is my game: https://ldjam.com/events/ludum-dare/41/highway-to-hell-first-person-rally
If you haven't tried Oceanscapes yet, feel free to check it out!
Click here to try our game.
In the days leading up to the jam I started considering the theme finalists, I was leaning toward trying out some kind of tower defense game, since I haven't made one…
Pure chicken scratch
My aim in entering the competition was to learn more about game dev, and the purpose of this postmortem will be to try and make the lessons learnt explicit. My entry is…
# About Toaster Boy This was my first Ludum Dare! I'm 11 and have been coding for a few years, mostly with Minecraft mods. I worked on Toaster Boy by myself, mostly. My…