Ludum Dare 42 Devlogs

Time logs and post-mortems written by the authors of Ludum Dare 42 games

AllPost-mortemsDevlogs

High Castle - Post Mortem

Another Ludum Dare done, another dollar! Except, no dollar I suppose. But lots of fulfillment and fun! I very much enjoyed playing everyone's games this jam, and I'm…

Post Mortem: Eyeball Run

Last month I entered my first Ludum Dare! The game I created, "Eyeball Run" Was a Puzzle game where whenever you moved a wall would follow behind you and if it reached…

Ink Flood Post-Mortem

As soon as the theme came out, I started brainstorming ideas, which included running away from space police to get out of the galaxy, cleaning up an office or warehouse,…

Post Mortem: Gravity Well

Ludum Dare 42 was my 4th time participating in the jam, and each time it is a totally new and different experience. My teammate @SpicyRhino and I made the game Gravity…

AsterVoid - Post-Mortem

With the rating period winding down, it's time to me to reflect on how I did. This was my second Ludum Dare, and there are definitely areas where I've improved since the…

Senbir: Post-Mortem-ish thingy

I often have terribly ambitious ideas for Ludum Dare, and LD42 was no different - a game about writing assembly code for an actual virtual machine. But I think it went…

Post-mortem - Cube Disposer

I thought it was time to write a post-mortem for my LD42 game Cube Disposer. You can play it here: https://ldjam.com/events/ludum-dare/42/cube-disposer # Time Normally…

Collapse - A Post Mortem

Collapse, the game I made for Ludum Dare 42 (Compo), turned out to be more fun than I expected? Did I expect it? Was I ready for what this game was about to become? And,…

Post-Mortem : Demonologist

Hello everyone, this is a post-mortem of my game for LD42 Demonologist, you can try it here : https://ldjam.com/events/ludum-dare/42/demonologist

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