Devlogs

Time logs and post-mortems written by the authors of the games

AllTime logsPost-mortemsDevlogs
Ludum Dare 30

O.R.B – The Post-Mortem

Oh boy, what a Ludum Dare that was. 😛 Firstly, the LD page is here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=28661 So, this is my third time…

Post mortem

While I was able to produce something playable this Ludum Dare, it was not one of my favorites. I failed to manage the time and scope of my project. As a result my entry…

Star Trucker – post mortem

This was the first Ludum Dare I participated and I wasn’t even supposed to do so. I wanted to. I thought about it. But didn’t try to organize anything with anyone that…

STAR TURTLE 64 POST-MORTEM

Hi there! We’re chikun, and we made a game called Star Turtle 64. It is the sequel to our Ludum Dare 29 game Turtle Simulator, which rode on the wave of ‘simulator’…

Node54 – final thoughts

In the previous post published during competition, I’ve described my background and reasons to participate in Ludum Dare. This time I’d like to talk about conclusions…

Glitched – Post Mortem

Glitched is my first Ludum Dare entry. The story goes more or less like this: you work as an IT specialist for a futuristic company specialising in managing virtual…

Elyseus Postmortem

This was my second LD, so I took it with a more relaxed mindset than the previous one. I aimed for the 48h challenge but if I didn’t have something playable I could…

The Slay Zone postmortem

after two team entries (LD28 and LD29 with LeafThief whose great game from LD30 can be found here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=3923)…

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