Lessons learned from LD31
1. With HTML and swfobject.js, there seems to be no way to get initial mouse and keyboard focus without using wmode = “opaque” or possibly “window”, both of which…
Time logs and post-mortems written by the authors of the games
1. With HTML and swfobject.js, there seems to be no way to get initial mouse and keyboard focus without using wmode = “opaque” or possibly “window”, both of which…