Devlogs

Time logs and post-mortems written by the authors of the games

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StealthShifter Postmortem

This LudumDare, I thought it’s the perfect opportunity for me to explore C++ for the first time. So, to ease things up, I decided to only use a text console as output in…

[POST-MORTEM] – Corrupted AI

This time there was a longer concept phase with drawings and stuff. I was aiming for a puzzle, and being solo on this, I wanted to participate to the COMPO, but I wanted…

I’m in.. and I’m done

This time, I was so busy before the compo that I forgot to post that I was in! Well, so I’m in and I’m going to use Unity for making the game, and that’s pretty much it.…

ShiftyBalls Wrapup

I’m Budaniel from AAGH Games, and I wanted to post a quick look at ShiftyBalls and what went well, plus what didn’t. I have written a long postmortem for some other…

Chambershift postmortem

This is my second Ludum Dare, and it was a much bumpier ride than the first one. In LD34, I already had an idea brewing in my head for the better part of a year that…

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