Ludum Dare 25 Devlogs

Time logs and post-mortems written by the authors of Ludum Dare 25 games

AllPost-mortemsDevlogs

The Hunt Postmortem

It’s time for a postmortem of The Hunt. It wasn’t the usual, great LD experience for me, as I had to enter the Jam just to finish my entry, but I’m happy I did manage to…

Banished Postmortem

I had a blast with this Ludum Dare, mainly because my tools were in such good shape. All the work I had done on my libraries beforehand let me focus on content creation…

LD25 – Post Mortem

This my very first competition and really full foray into the world of game development. My main goal was simply to finish the competition with a simple working game.…

Power Grab: Post-mortem

In this, my 6th Ludum Dare, I had yet another fairly unique experience, encountering both new and old challenges and successes:

Plunder Postmortem

I’m glad I was able to participate again this Ludum Dare. This is my third jam, and first time submitting to the Jam rules. While that’s technically true, as I submitted…

Robo Jerks – Post Mortem

“I can totally make a turn-based strategy game in 48 hours!” I stupidly exclaimed at the beginning of the Ludum Dare 25. I aimed high, eventually aimed for progressively…

Make It Black Postmortem

This was my 1st LD and my first entry in any kind of coding competition ever. I had a lot of fun and I was luckily supported by my wonderful girlfriend who made sure I…

A villainous Post mortem

So for LudumDare25 i created a pseudo 3D bank robbing game. At first i thought it was a really great idea but i bit off far more than i could chew.

Dr. Spackolo Post-Mortem

This LD was a little bit of a failure for me! I had no idea what to do with the theme. After some thinking I went with a dating simulator, which was a bad choice. A good…

Splatter: A Post-Mortem

Splatter was an attempted to kinda of fuse Frogger and Plants vs Zombies Defense. You play as the cars, the villains of Frogger.

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