Devlogs

Time logs and post-mortems written by the authors of the games

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RetroType Post-Mortem!

Summary: Alright, so this was my 5th Ludum Dare to date… And I honestly thought this would have been a good theme for me, but as it turns out I couldn’t think of…

Post Compo Post Mortem

So I made the game “How Low Can You Go?” and I honestly had a lot of doable visions for it. Unfortunately I was using a new library at the time so I couldn’t get…

Shuutshimi Post-Mortem

First off, I want to say thanks to everyone who has made this my best Ludum Dare experience to date. Shuutshimi has been very well-received thus far and I was even able…

Vacuous: Post Mortem

So my first entry turned out a lot better than I expected it to. But that still doesn’t mean I’m perfectly satisfied with it.

Dissociation post-mortem

It is a few days after the competition now, so I’ve had some time to rest and reflect about my performance over the weekend. Although I am not entirely happy with the…

LD48 LynxJS Post-Mortem

I’ve already written a post-mortem about what I personally learned from LD#27 and creating my first entry,Food court hell. However, I haven’t gone over what I’ve learned…

Stahlholz Post Mortem

Hi there, so this was it, our first ludum dare. Some things went pretty well, others failed completely. Nevertheless it was such great fun and crossing the finishline is…

Timeline Post-mortem

I guess it’s a good time as ever to reflect on things from the competition. If you haven’t seen my entry, Timeline, you can view it here or access the web version on my…

Candelabra – Postmortem

This was my first Ludum Dare competition entry. It was an exhausting weekend, but overall it was a great experience and I am enjoying playing and rating games and…

10Sec Switch :Post Mortem

So It was my first LudumDare ever, even though I have tried to take part in the past one with theme of “You are the villane “I came up short of Ideas, and I called quits…

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