Devlogs

Time logs and post-mortems written by the authors of the games

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“Fading” – Small Post Mortem

Fading is a simple stealth game (you can play it HERE) i made for my second LD participation. On one hand because i love stealth games and on the other hand because at…

Post-mortem : Mondrianarium

Saturday morning , around 6:00 CEST ( Paris), I woke up and immediately turned on my computer. After some everlasting minutes, I saw the theme : [Minimalism]…ok:…

Equilibria – Post Mortem

So here is my Post Mortem for Equilibria. which can be found at my entries page here. As this was my first LD I am quite satisfied with the outcome: I finished in time…

Post-mortem STL RNNR

Day 1 Our first idea was to make an infinite 3D runner where you can walk on anyside within a cube. (You can run up a wall and the gravity will point towards that wall.)…

Art Attack – Post Mortem

Alright guys, it’s been two days (more or less) since I finished my LD48 entry (If you haven’t yet, please go play it and maybe rate or leave a comment, I’d really…

Arena – Post-mortem

After having the full day yesterday to relax a bit (aside from my day job, of course), I thought I’d talk a bit about the development of my game and my experience with…

IceBreaker – PostMortem

IceBreaker is a minimalist free-pause RTS-ish thing (probably better described as an FTL-like, though bearing little similarity) set in a Cyberspace similar to the one…

-End- Post mortem

Well, since it’s my first REAL Ludum Dare entry, I can say everything went in other way than I expected. At first I was like “Oh yeah, we’re going to finish in 3…

LD26 Post Mortem

I didn’t post any updates here during the compo, I didn’t feel like it. But you can check out my progress at my website. I’ll crosspost the post mortem.

Justice Post-Mortem

Justice is a game. Barely. It is as little of a game as it is possible to make while still technically being a game. I made it in around 20 hours in Unity. It contains…

The Side Factor (Jam)

The Side Factor is a local 2 player turn based strategy game. It explores the idea of creating a strategy game with a minimal number of unit types, in this case only 1.…

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