Summaky's LD3 game's Time log
Ludum Dare Third 48-Hour Competition
Time logs and post-mortems written by the authors of Ludum Dare 3 games
Ludum Dare Third 48-Hour Competition
Day 1 - 4:00am: Theme announced: "Preparation - Set it up, let it go"
Wyzfen's Log
qux's 48-hour game timelog
April 5th, 13:00 GMT+2: Waking up, trying to remember all the good ideas I had before sleeping. Still not sure what language/tools i'll use. :)
04/04/2003 - 08:13pm: - Finishing touches on my pages, getting ready for the compo... Just finished my sacrifice to the Chicken God of Andromeda, to ensure my swift…
The game went overall very nicely... The ludiEngine3d behaved more or less as expected (more on this in the "What went wrong" section), the 3d Studio exporter worked…
The mission was a failure. I'd like to have claimed that I was too abitious, but I came up with a game that I thought was feasible within th available time and went…
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Ludum Dare 3rd 48 hour Game Development Competition Mini-entry by tonic (in 12 hours :-) http://iki.fi/jetro/
The Impossible Log... 3rd times a charm
Ludum Dare Contest Log
Saturday, 6:55: (45:05 left)
This article describes how my entry in the Third Ludum Dare 48-hour Game Programming Competition came to be. The compo took place from April 5th 4:00 AM to April 7th 4:00 AM (CET).
48 Hour Game Competition Time Log
Quick Link to the latest version: HannibalReleaseVersion.zip 1.3 MB
2003-04-04, 19:47 CST: I've got a few weeks light experience using python, mostly on top of PYUI. PYUI hasn't been very condusive to rapid development so far (I don't…
18:00: Theme: Preparation - Set it up, let it go
Apr 4, 21:08: sigh . . . starting the design.
The Hand of God - AKA "Preparation H"
06.04.2003 : 17.25 CET coded the whole time reached nearly nothing. But i have a Screenshot! And like always it looks much better in motion.
Ludum Dare 48-hour Game Programming Competition
4/4/2003 3:21:49 PM: - Roughly 2 hours and 40 minutes before the 3rd Ludum Dare 48 hour contest starts, I'm putting up the log and cleaning my desk.
check out my files here
Time Log For Robo Ramblers
05/04/03 11.06 GMT Hauled myself in front of the PC. Theme is preperation, which gives a bit more room for ideas. Firstly I need to go and do a bit of gardening.
tools I'm using for my project:
4/5 Initially I was a little put off by the theme as lately I have been more into exploration/action/live interaction than strategy that's more detached from the…
This journal was kept by Claude, Eddie, Rob, and Roy as we worked on "Natural Killer" for the 48-hr game programming competition. The game wasn't completed in time, and…
Now the Compo, and I can one more time look back at some productive 48 hours. Time to do a appropriate Postmortem. First with only three Pros and cons, but I think in…