Clashing Galaxies post-mortem
This was my first LD entry, so I thought I’d write a short post-mortem.
Time logs and post-mortems written by the authors of the games
This was my first LD entry, so I thought I’d write a short post-mortem.
ORIGINAL BLOG-POST
Before I get into the post mortem details, here is a link to my game in case you haven’t played it
Hi all! This was my first game jam ever. I made a RHYTHM GAME! It’s one of the only rhythm games made for this competition. And I’m pretty happy with how it worked out.…
LD #30 was not only my first participation in Ludum Dare, but also a first time when I published a game to a wide audience. I learned very much when I was making new…
Hello! Designer/programmer/artist here. Here’s a little write-up on my Ludum Dare Jam entry, Honko’s Worlds. It is a dungeon crawling game where you shoot enemies with…
Ludum Dare #30 was my fifth successful Ludum Dare, which brings me to a 50% success rate. Yay! Time for a post-mortem.
It was about 5 o’clock in the morning when I awoke and checked my phone. Scrolling through the twitter feed of the past few hours, I finally found the theme: Connected…
Phew! It was a hard LD! For long time I had this idea of making a game in which you would play in real world(basically use photos as background/map). The connected…
Well, I’ve been wanting to write this since the first day of the judging, but I have kept not doing so. Because there is only just over a week left, I decided it’s time…
First of all: congrats to all who have finished.
I suppose a post-mortem is a bit overdue for my game, I’ve Got the World On a String. You can play it here, if you want. It’s okay. Thanks in advance if you do play.
Here is a post mortem for my LD#30 Compo entry: Connected Pylons
Time for my wrap-up for LD30. This was my second LD, and I have to say first and foremost, this one was much more enjoyable for me. Things were very confusing and almost…
There are 9 days left for voting and I decided to make a post morten ^^
THIS is our 2nd entry for Ludem Dare Jam and we decided to write a short post-mortem on our thoughts and experiences.
I’d like to write a few a short post mortem about my LD 30 entry called “Two Worlds” (second prize for original title?). I think if I’ll wait a few days longer I’ll…
I also posted this blog over on the site for my game companySuper Soul.
So, someone asked me to do a post-mortem for my game. So here it is. For this Ludum Dare I made Just an Otter Game.
Oh boy, what a Ludum Dare that was. 😛 Firstly, the LD page is here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=28661 So, this is my third time…
Why do people call these things postmortems? I don’t know about you guys, but my game is (hopefully) anything but dead.
– I know this post is looong, but I would be so happy if you would read it and maybe comment your thoughts :) –
Our game, this time, was started in a different way. I would like to make a action game, with explosions, funny controls and a charismatic character. I like this kind of…
While I was able to produce something playable this Ludum Dare, it was not one of my favorites. I failed to manage the time and scope of my project. As a result my entry…
First I want to say “thank you” to artist Alex. All arwork was done by him and this is the best part of game.
It was my second ludum dare, but my first alone.
Pily is a kid who has to go for the bread. In the way he can die because to go for the bread has his dangerous, for example spikes or meteors. , if he dies he go to the…
I cringe every time I watch people play my LD entry.
For our 8th straight entry in Ludum Dare, we created The Asteroids I Call Home.
Honoring the traditions of our ancestors, I shall reveal my process, with all its flaws and failures.
This was the first Ludum Dare I participated and I wasn’t even supposed to do so. I wanted to. I thought about it. But didn’t try to organize anything with anyone that…
Hi there! We’re chikun, and we made a game called Star Turtle 64. It is the sequel to our Ludum Dare 29 game Turtle Simulator, which rode on the wave of ‘simulator’…
I’d figured that maybe it was time for a postmortem of my entry, so, well… Here we go. Be gentle.
In the previous post published during competition, I’ve described my background and reasons to participate in Ludum Dare. This time I’d like to talk about conclusions…
This was originally posted over at my tumblr where I sometimes write about games. You can play Connecting here!