Seriously late post mortem…
Ok, this is a bit embarassing… It’s been almost 2 months and I still haven’t posted my post mortem for LD29. I actually had some rough thoughts written down right after…
Time logs and post-mortems written by the authors of Ludum Dare 29 games
Ok, this is a bit embarassing… It’s been almost 2 months and I still haven’t posted my post mortem for LD29. I actually had some rough thoughts written down right after…
It’s taken a while to get around to composing this from the notes we scribbled down after the jam, but here we go!
Hey guys! So it’s been a while since I made Light Runner and with the results out I have come back to do a post-mortem.
Concept: Deal or No Deal crossed with an infinite runner wrapped around a sea monster… BENEATH THE SURFACE. (Try web or download here.)
Sorry we are a little late for our Post Mortem, but here it is folks !
This Ludum Dare I made SnakeFormer, a short puzzle game combining Snake with pseudo-physics platformer mechanics.
As the end of the voting period looms, I decided to write a postmortem for my Jam entry, Neath. This is my second Ludum Dare. I had some troubles coming up with what the…
Judging will be over in just over 24 hours. I had a blast with this competition, and I thought I’d sum up what I learned, what went well, and what didn’t.
Hi folks, it’s my 3rd Ludum Dare, but I guess it’s my very first post mortem, for my LD 29 entry, Fish Goes Fishing (click here if you’re still to play it). So, with no…
[My name is Carlos Leituga, I’m a Game Designer, and once again I joined the Make A Game team to create a game in 72 hours for Ludum Dare #29.]
As the deadline nears, we decided to make a general postmortem about the entire experience :)
Here is a short post-mortem of my third Ludum Dare Entry (Jam): Below Earth.
@gikdew | http://gikdew.com
A little late to the reflections party this time, even though it is my favorite kind of party. My game:http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=27032
3D Scanned mesh to game ready asset in a few minutes :
I was hoping to fix a freeze bug in Skin Deep before I wrote a post-mortem, but I might not find the time to do it before the voting ends. And as I hope everyone who…
Hi everyone,
RMBR is probably my most important game since I started to bake some pixeled stuff 2 years ago.
I’d hate to waste front-page real estate talking about my game, but I have to write this sooner or later. I don’t particularly like doing this, so I’ll probably keep it brief.
Introduction
Well, this was my first entry into Ludum Dare and my first somewhat serious attempt at making a playable game. I named the game Latin for apology, because I didn’t…
Here is the link to my game : http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=29515
We added a post-jam version. Just fixed a few bugs and added checkpoints. The original submission is still up for judging. (Quite frankly, we’re not sure if adding…
It’s a couple of weeks after the contest, a few days before the results will be released. It feels about right to add a how-did-I-do-it? post.
The theme for LD29 was ‘Beneath the surface’, initially the theme didn’t fire up my imagination. It had obvious connotations of mining and deep sea. Once I did a bit of…
Part 1 can be read here and my entry can played here. Please play, rate and give feedback. Cheers!!!
Here’s my short post-mortem for The Legend of the Thunder Fish. Cross-posted from brianmacintosh.com.
Any Ship can be a Minesweeper… Once – Posts Mortem.
Now that Escape Enclosures Expeditiously is finished, and I even had time to do a post-Ludum Dare version, I figured I’d post its post-mortem on the LD website! Granted,…
Hello everyone, Here’s a little speech about our Ludum Dare experience you can play here. To sum up, we really enjoyed the experience (for some members, it was their…
Even though this was my first LD, it was far from my first game jam. Making terrible games in 2 hours over at GloriousTrainwrecks.com for their Klik of the Month Klub…
reblog] A bit more than a week ago, I participated in the [Ludum Dare 29 compo. It’s a themed 48h game jam on the internet. This time around, the theme was “Beneath the surface”.
Only the voting remains, and if you haven't had a chance too, go check out my game Curse in the Depths. It was a lot of fun to make and I'm loving all the feedback i'm getting.
Only the voting remains, and if you haven’t had a chance too, go check out my game Curse in the Depths. It was a lot of fun to make and I’m loving all the feedback i’m getting.
So I told everyone this was my first Ludum Dare, but it turns out it was my second. I had completely forgotten my last entry. Anyway, here’s the game:
Hey, everybody! Dan reporting here in place of Josh, since he says he’s “no good at this.” If you haven’t had a chance yet, you should totally try outSPACE DRILLER.
Alright, I think it’s a good time for writing a post-mortem for my game, Princess Fart!
(Originally posted to ViNull.com)