Devlogs
Time logs and post-mortems written by the authors of the games
All jams
- All jams
- Ludum Dare 0
- Ludum Dare 1
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- Ludum Dare 10
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- Ludum Dare 40
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- Ludum Dare 46
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- Ludum Dare 50
- Ludum Dare 51
- Ludum Dare 52
- Ludum Dare 53
- Ludum Dare 54
- Ludum Dare 55
- Ludum Dare 56
- Ludum Dare 57
- Ludum Dare 58
- Ludum Dare 59
- Ludum Dare 10.5
- 48-Hour Non-Competition
- Holiday Non-Competition
- MiniLD 1
- MiniLD 10
- MiniLD 11
- MiniLD 2
- MiniLD 3
- MiniLD 4
- MiniLD 44
- MiniLD 58
- MiniLD 6
- MiniLD 7
- MiniLD 8
- MiniLD 9
Autoexec - Postmortem
Here is my compo entry, Autoexec. The basic idea is a shmup game with a level-up system, but where you have to decide all the upgrades you'll get before starting.
The Dark Cave - Post Jam Analysis and Future Development
The game felt somewhat 'finished', with a functional title menu, ending, and even an Icon for the playable build. Apart from a few minor issues that I'll explore in more…
LD46 Postmortem and things I learned from it.
Hey everyone,
Entropia: Post-mortem.
If anything, I've learned that the entropy is the constant during the game jams.
"Ahoy!" retrospective
This is my third ludum dare and my 9th game i've made overall (literally all in jams). However, since the last Ludum Dare I've basically only made UI-based games. This…
The *u died* post-mortem devlog
I built u died, a game that mixed sinister, atmospheric and hopefully deep text adventure with challenging old-school platforming, wrapped up in a neat lil package.
Keep the Garden Alive: Post Mortem
I’ll admit I was both prepared and unprepared for this. Due to the pandemic, I was required to take four days off for the month of April, so as LD46 started on April…
Man of Fire - A postmortem
Creating Man Need Fire was an interesting experience in many ways. This was actually my very first time participating in Ludum Dare, where the majority of my game jam…
Crafting YLLT and Post Mortem
Hello there! Wanted to toss together a nice post-mortem now that my cooldown period from the Jam is over. This theme was a pretty open book!
Ludum Dare 46 Retrospective
Ludum Dare is a game jam (similar to a competition, but with a focus on celebrating rather than competing) where participants have 48 hours to make a game based on a…
Ludum Dare 46 Retrospective: The Next Generation
Here is the retrospective (postmortem is so morbid) of my entry to Ludum Dare 46: The Next Generation.
How I saved my LD (post-mortem)
This LD almost ended badly, the development of my game was not going according to plan and I almost gave up. Fortunately I was able to come up with a new plan and…
Flower Picker Post Mortem
LD46 was one week ago, but I've been busy/tired with work all week so now's the time to write my post-mortem:
Gophers Post-mortem
![Overlooking the city][ldjam]
Postmortem: Thoughts behind the level design of 'Missing Pieces'
The concept of 'Missing Pieces' revolves around the priceless things that bring meaning to our life. The playable character in 'Missing Pieces' is the player him/herself…
Here comes my short post mortem
so it has been a week now, i know... but hey, better late then never for some self reflection! first off i need to say! i have been working on my latest patch under the…
A Ludam Dare Post Mortem - How'd These Plant Get Cool?
Hi there everyone,
“Tell a Fairy Tale” Postmortem
At the event’s start, the theme was announced: “Keep It Alive.” This reminded me of a quote I once heard:
Robot Walk - Post Mortem
Hi all! Now that I've gotten my sleep schedule mostly in order again, I figured I'd write a bit about making Robot Walk.
Seven nights - post-mortem from a programmer perspective
It's my third Ludum Dare participation. Someone would've guessed that by now I should have a better understanding of what I can deliver in a three days game jam…
Space Station Alpha - Retrospective
So I thought I would take a little time to reflect on what I created for Ludum Dare, you can play the game over at https://ldjam.com/events/ludum-dare/46/space-station-alpha
Mushie Post-Mortem
I'd like to use this post to not only promote my - cough entry MUSHIE cough - but also discuss some of the things I enjoyed, learned, and took away from this Ludum Dare.…
The Dragon’s Curse – LD46 Postmortem
Hi everyone!
Little Sunshine - LD46 Postmortem
Good morning my little rays of sunshine! It's now a little more than 48 hours since I handed in my game for the 46th LDJam (COMPO). It was my very first game jam, and…
Platdaughter - a mini Post Mortem for a weird experience
I know this is pretty long so... TL;DR: Scope creep is a bitch; It's dangerous to get excited while coding; Constantly remind yourself of what your main goals are
School is Canceled - post mortem
My game ‘School is Canceled’ recently passed the 20 rating milestone! I figured I’d write up a quick celebratory post mortem for myself and anyone who cares to read it.…
A Night In The Dark - LD46 Postmortem
Hey all! This was one of the most fun and exciting Ludum Dare events I've participated in, and I wanted to share my thoughts after completion of my LD46 entry, "A Night…
Bibou: Post Mortem
Now that a few days have passed since the end of the Jam, I'd say it's about time for me to write the post mortem of my submission. Bibou is a Tamagotchi-like game in…
A-maze-ing Mess postmortem
Let's go with the postmortem of this jam. I'm very happy with the game, but this postmortem probably will be short, lets go to it.
the ruins - post mortem
Hello! I haven't submitted to LD in almost 10 years! So I figured it was time to visit again... Here's a link to the submission.
The Keep! It's Alive! Post Mortem
I've had a couple days to relax, play some amazing games released for this Ludum Dare and reflect a little on the ride that was this weekend. I wanted to get my…
LD46 Retrospective
Another successful bout with RPG Maker MV. Spent less time figuring out what the game was going to be about. Had my core mechanic down quickly and was able to get a…
Boids of Prey postmortem
!boids of prey












































