Devlogs
Time logs and post-mortems written by the authors of the games
Ludum Dare 27
- All jams
- Ludum Dare 0
- Ludum Dare 1
- Ludum Dare 2
- Ludum Dare 3
- Ludum Dare 4
- Ludum Dare 5
- Ludum Dare 6
- Ludum Dare 7
- Ludum Dare 10
- Ludum Dare 11
- Ludum Dare 12
- Ludum Dare 13
- Ludum Dare 14
- Ludum Dare 15
- Ludum Dare 16
- Ludum Dare 17
- Ludum Dare 18
- Ludum Dare 19
- Ludum Dare 20
- Ludum Dare 21
- Ludum Dare 22
- Ludum Dare 23
- Ludum Dare 24
- Ludum Dare 25
- Ludum Dare 26
- Ludum Dare 27
- Ludum Dare 28
- Ludum Dare 29
- Ludum Dare 30
- Ludum Dare 31
- Ludum Dare 32
- Ludum Dare 33
- Ludum Dare 34
- Ludum Dare 35
- Ludum Dare 36
- Ludum Dare 37
- Ludum Dare 38
- Ludum Dare 39
- Ludum Dare 40
- Ludum Dare 41
- Ludum Dare 42
- Ludum Dare 43
- Ludum Dare 44
- Ludum Dare 45
- Ludum Dare 46
- Ludum Dare 47
- Ludum Dare 48
- Ludum Dare 49
- Ludum Dare 50
- Ludum Dare 51
- Ludum Dare 52
- Ludum Dare 53
- Ludum Dare 54
- Ludum Dare 55
- Ludum Dare 56
- Ludum Dare 57
- Ludum Dare 58
- Ludum Dare 59
- Ludum Dare 10.5
- 48-Hour Non-Competition
- Holiday Non-Competition
- MiniLD 1
- MiniLD 10
- MiniLD 11
- MiniLD 2
- MiniLD 3
- MiniLD 4
- MiniLD 44
- MiniLD 58
- MiniLD 6
- MiniLD 7
- MiniLD 8
- MiniLD 9
10 Parsecs Post-Mortem.
Last weekend, I made a game. This game was called 10 Parsecs. (Because a parsec is the parallax of one arcsecond).
Attack Force Deca post-mortem
-The Good:
Post-mortem: 10 Seconds to Loot..
In 10 Seconds to Loot.., you’ve got 10 seconds to collect as much loot as you can before it quickly become impossible to escape alive. Gain as much wealth as you can and…
Anti-Grav Drive, a postmortem
Anti-Grav Drive is a game about flying a half-broken spaceship through a planetary system and trying to survive as long as possible. Your thrusters are down and your…
Hijack Humans Hastily – Post mortem
Hijack Humans Hastily was my compo entry for Ludum Dare #27 under the theme “10 seconds”. It was a game developed in pure ActionScript 3 (using Adobe AIR), with the OUYA…
The Run – Post Mortem (I’ll do better next time)
The Run is done for a few days now so I’ll better write my post mortem before I forget the small hurdles. First, let me introduce The Run shortly.
‘Dungeon Deadline’ Post-Mortem
First things first: I’m happy about how the game turned out – it’s the first time for me that I finished a Ludum Dare game as I initially designed it, without cutting any features.
Time Wizard: Another Post Mortem
This has been my second LD and I’m very glad things went so well. My last LD ( #25 ) was so horrible it couldn’t even play and I didn’t get ranked at all. This time…
StepOut Postmortem
Working on our StepOut was incredibly fun and we learned a lot and fell in love with Ludum Dare.
Vacuous: Post Mortem
So my first entry turned out a lot better than I expected it to. But that still doesn’t mean I’m perfectly satisfied with it.
Fast Delivery – Post Mortem
This was my first LD and I’m very proud of what I made.
Late Post Mortem – TGWSDI10S
I’ve finally decided to collect my thoughts about the game I made for the Ludum Dare 27 Compo: This Game Will Self Destruct in 10 Seconds.
Dissociation post-mortem
It is a few days after the competition now, so I’ve had some time to rest and reflect about my performance over the weekend. Although I am not entirely happy with the…
LD48 LynxJS Post-Mortem
I’ve already written a post-mortem about what I personally learned from LD#27 and creating my first entry,Food court hell. However, I haven’t gone over what I’ve learned…
Stahlholz Post Mortem
Hi there, so this was it, our first ludum dare. Some things went pretty well, others failed completely. Nevertheless it was such great fun and crossing the finishline is…
Timeline Post-mortem
I guess it’s a good time as ever to reflect on things from the competition. If you haven’t seen my entry, Timeline, you can view it here or access the web version on my…
Candelabra – Postmortem
This was my first Ludum Dare competition entry. It was an exhausting weekend, but overall it was a great experience and I am enjoying playing and rating games and…
Multiple Personality Quest PostMortem and Web Build
First off, I have a web build up so if you’re not on windows or just don’t feel like downloading anything, go here
10Sec Switch :Post Mortem
So It was my first LudumDare ever, even though I have tried to take part in the past one with theme of “You are the villane “I came up short of Ideas, and I called quits…
Hair Cop – Postmortem
These postmortem posts seem to be a thing, so let me recapitulate real quick.
Perfect Ten Post-Mortem
The idea behind Perfect Ten was pretty simple. “I want to make a really hard game with the oh so clever ‘solve this puzzle in less than 10 seconds’ caveat.” Beyond that,…
Signal Delay Postmortem
Play Signal Delay here!
Totem Wars – Mini Postmortem
Totem Wars
Post Mortem and Updated File for THE WHiTE ROOM!
Version 1.1 is up! The bugs should be fixed… i’ll upload a 1.3 after school just in case though. The link: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=27229
“Catch them all! (in 10 seconds)”: A Post Mortem
(You can try the game here!)
BLAM BLAM PLANET – Post Mortem
This is a slightly edited version of my post on our own blog!
No Time to Stop – Post Mortem (and lessons learned)
No Time to Stop is a classic puzzle where you can’t turn until you hit a wall, with an additional 10 seconds time limit. This was not just to follow the theme, it added…
Post-Mortem Whodunit
My first post-mortem. I’m not a man of great words… but i’ll try to tell all my thoughts. 😀
Precious10 – Postmortem: New Precious10
Hello guys!
Post Mortem: COSMIC COMMANDER
This was our first Ludum Dare as a team, and the first Ludum Dare ever for 2/3 of us, and we’re so pleased with how things went!
BugBuster POST-MORTEM!
LD27 ended and a lot of games were made and we all (hopefully) had the time of our lives making them.
A Post Mortem of my first LD – Ups, Downs & Thoughts
Hello boys & girls,
Timelapse Development Video and Postmortem
This was my entry for Ludum Dare 27. It was made in around 15 hours with most of the work done on Saturday. It is a simple arcade style game inspired by Pac-Man, but it…
The Deep Dark: A Postmortem
My first Ludum Dare postmortem…
Post Mortem
So now my game is done. After I actually caught some sleep, I was thinking about how it went and all that. Lets start with bad and end on a high note.
The Longest 48 Hours
… or “Why I ended up doing the 72-hour Jam” 😉
10 Seconds Down
remote… remote control.
10 Seconds to Insanity Post-Mortem
With the 27th Ludum Dare now completed (well, the voting’s just begun, but the games themselves are supposed to be quite done), it’s time for some post-mortem joy!
Yet another first Ludum Dare Post
Well, the fact that I got this far must signify something.














































