Devlogs

Time logs and post-mortems written by the authors of the games

AllTime logsPost-mortemsDevlogs
Ludum Dare 28

YOGO almost finished!

Hello! At the end of the day (quite literally) we finished some playable stuff and I’m extremelly happy to see our game running without major bugs. Now there’s only 4…

Finished – Key by Key

I finished my second game in my second participation in Ludum Dare :) I’m proud of the result, even though it could obviously be improved with some more time. I want to…

Cyclops Postmortem

My intended idea at the beginning of the jam proved too difficult to complete. Then I had pretty much no ideas for the remainder of the compo period. Finally, just when…

Seedling, post mortem

Well, that was fun. I was pretty nervous going into this since it was my first compo and first time doing LD. I was pretty worried I would run into some brick wall of a…

GoatLove Done.

Once again, as last time, I was hit by surprise of exactly how unable to do anything I am at 03:00 in the morning (the time the theme was announced). This time I teamed…

Fujo's Devlog

3:12 am: So, they say “you can’t make a roguelike game in 48 hours, that’s why we have the 7 day roguelike”. I will try anyways. So far got the level generator (graphics…

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