Devlogs

Time logs and post-mortems written by the authors of the games

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LD33 Post Mortem

Second Ludum Dare for me – you’re living in a dungeon when you discover your friend has been stabbed by a party of monstrous invading adventurers. The goal is to collect…

[POSTMORTEM] U no take Loot!

Ludum Dare was a blast once again and I’v already played so many great games! So here’s a short post mortem writeup of my crazy game dev experience this time around:

Aglæca Post-mortem

I actually was forced to finish my Jam entry late last night, but I held off posting about it until now because I only now have been able to post a Windows build of it…

Postmortem: Kaiju Simulator

I have to admit that that when I saw the theme for Ludum Dare 33 I was pleased. It gave me an excuse to make a giant monster game because let’s be honest….who wouldn’t…

Prison Break Postmortem

I made a game called Prison Break for LD33 for the theme of You are the Monster. Pre-dare, I made this snazzy spreadsheet about the top twenty candidate themes and…

Georgette – Post Mortem

I’m super happy to have “finished” my first game for LD after 3 years of trying/not trying hard enough. I just thought I’d say a few things fresh out of the oven…

Quick Post-Mortem

This time ’round I decided I would do something I hadn’t had a chance to build. I was going to build a City-builder strategy game… This turned out to be a poor idea for…

Slime Quest Post-Mortem

This one didn’t progress as far as I would have liked, and it’s due entirely to my laziness. I spent several hours thinking about working on the game and then doing…

Ludzilla Post-Mortem

LD33 was my fourth Ludum Dare, and probably my eighth or ninth game jam, and although I’m still making many of the same mistakes, it’s reassuring to see that my skills…

Post mortem

Things seem to have gone well just waiting for some feedback. I feel that I should have tried exporting a game with unity 5 html5. It did not go well and thus the web…

Late LD-32 Postmortem

For LD-32 I made a game called “Fun with Vacuums”. I entered the Jam with no expectations and I am satisfied with the game I was able to produce. This is what I submitted.

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