Devlogs

Time logs and post-mortems written by the authors of the games

AllTime logsPost-mortemsDevlogs
All jams

Deep Mine Post Mortem

Wow what a fun jam! I had a great time making Deep Mine then playing everyone's games. There were a ton of great high quality submissions. After getting so much…

Lessons Learned

So it's been a couple weeks since my first ever Ludum Dare experience, and I got to say, I learned a few things that will be helpful for myself in the future.

Embark Post Mortem

This year, for the first time ever, I participated in Ludum Dare! I’d always wanted to, but the stars had never aligned (burnout or busy). This year the masses picked…

Second LD, First Post-Mortem

Cortex is an infinite procedurally generated, grid FPS, with a multi-mode weapon and two types of enemies that you have to defeat to open the portal to proceed deeper.…

Post Mortem(sort of)!

Like many of you, this past weekend I took part in the Ludum Dare 48 Compo. It was my first LD, and it was a really nice experience. Here's the sort-of-post-mortem for…

Post mortem: Shiny Depths

Hi everyone! Hope you had a great LD48. I did! It is always both stressful AND amazing to participate in game jams. This is my second LD and my first Compo (I actually…

postmortem or something!

so, with my compo game published more than 12 hours ago and finally time for a breather, here's my post mortem thoughts or reflections or something about ludum dare 48!

Drilling Rig - A Post-Mortem

After a long hiatus from doing Ludum Dare (Not really, I've participated in LD44, LD45, LD46, all of which were uncompleted), I'm back and completed my first ever Compo…

Found a bug?
Tell us on Discord