LD#27 Post-mortem
As someone who just completed his first LD48 compo I’ve got a lot of thoughts going through my head right now. I’ve been looking at the last two days that just flew by…
Time logs and post-mortems written by the authors of the games
As someone who just completed his first LD48 compo I’ve got a lot of thoughts going through my head right now. I’ve been looking at the last two days that just flew by…
Submitted my game! Here’s the final result:
This is my post-mortem for my ludum dare entry 10 Seconds Before You DIE! The entry is here. The game is a simple rogue-like-like where the objective is to keep moving…
Well this was the first time I managed to finish my submission to a LD so time for a small short postmortem :P
LD #27 is over, time for postmortem!
This was my 2nd Ludum Dare, and only my 6th or 7th attempt at a game since I started developing games last spring. Figured I’d do a post-mortem post on this one.
Eiradirian Timejumpers
Three cheers for me for my first successful Ludum Dare! And my first successful NES game! A lot of first successes this time around – my body will forgive me for the…
Background:
Well, I made it! My entry is here. This project contained a lot of firsts for me- my first Ludum Dare, my first Javascript project, my first 2D project on my own, the…
So here it is, folks! I AM TIME BOMB is my LD27 entry. There are many like it, but this one is mine.
I managed to get another game finished this time which feels great. I’ve now participated in 4 LDs and have a 4 out of 4 for finishing which I’m very proud of.
For LD27 I had a few ideas, the first I had was that of an FPS where you have 10 seconds to escape an exploding building. I decided against this as I generally make…
This turned out to be a really great weekend. I learned a lot about what I need to learn and practice, I got my game done in half the time I thought necessary and spent…
This was my first Ludum Dare, or any game jam/compo for that matter. I had a great time making my game and got a lot done in 48 hours.
So, for this 27th LD compo, I made a game called X-TREEEME Pin the Tail on the Donkey. XPtTotD for short. And all in all, I think I–
Done and done. It’s been a long 48 hours. My game “The Transcendence Experiment” is available here.
Well, after a furious 48 hours of coding I walked away from LD27, and as I analyze my finished product it is finally something I can say I’m happy with. Is it the next…
Well, 12 sodas down and things are looks quite good. Coffeescript was an excellent choice, even though I’ve never touched it (or javascript) previously. I’ve got…