Devlogs

Time logs and post-mortems written by the authors of the games

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Exiled: Dev log

I missed the last 3 editions of Ludum Dare, so it was good to be back for the LD48 compo! The game I ended up submitting diverged a lot from my initial idea, but…

The making of LAST HUMAN?

Well, LD 46 has come and gone, and I must say that I'm extremely pleased with how our game LAST HUMAN turned out! This is the 3rd jam that both @cethin and I…

Making of Tunnel Bug

You can go play Tunnel Bug and give it a rating when you get the chance. I love Ludum Dare, but honestly, I wasn’t fully aware it was happening until the week before…

Making of NoooooMan (Part III)

Hi people! I’m Pedro Fuentes, Game designer, and with Sergio Martinez (programmer) and Daniel Gomez (artist) we made the game “NoooooMan”. In the last post I explained…

Making of NoooooMan (Part II)

Hi people! I’m Pedro Fuentes, Game designer, and with Sergio Martinez (programmer) and Daniel Gomez (artist) we made the game “NoooooMan”. In the last post I explained…

Ludum Dare Journal

For this Ludum Dare I really wanted to adhere closely to the theme. When I think of “running out of space”, claustrophobia is the first thing that comes to mind. I…

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