Update on Post Mortem with Mac build, and WebGL on itch.io.
Hello everyone!
Time logs and post-mortems written by the authors of the games
Hello everyone!
This was a strange (but awesome) Ludum Dare. I chose to participate alone because I really wanted to develop my own idea. I wanted to make a "cute" game based on long…
Though this Ludum Dare went even less smoothly than I'd prepared for, but I managed to create a core experience I enjoyed. Regrettably though it was lacking in enough…
Well, because everybody do this, might as well do a quick recap of my experience with my First Ludum Dare ever.
My approach to making games has always been focused on solving problems I consider interesting. In that same vein, this post is focused on those aspects of my entry P L…
The new site design doesn't seem to work well with lot's of text, so I'm gonna keep things brief! ## What went well :smile:
# Post Mortem Greetings, fellow humans. We are - like you - Genuine Earthmen. :alien: First I would like to introduce the members of the band: @daanvanyperen on the…
So, a week passed, I got some feedback and I think it would be useful to do a post mortem on my game. It's my third game jam and my second ludum dare, but it's my first…
So, we did gather everyone from @la-mecanique-du-plastique and @kilosaurus and pile up in a room.
Even before starting on creating Den, from the first day of brainstorming, we choose to step away from our 3D habits and go for pixel art. By lack of a game workflow…
In designing our game Small Infection we wanted to create a unique and interesting bullet-hell-style game that captured the theme Small World. We decided to have the…
[picture uploads don't seem to be working at the time of writing. I will add photos of the game in development when that feature comes back online] ## Game Page…
I'll start by going over a few aspects of this particular compo, and then cover what went well and what went wrong. Play the game here.
Game page.
Small Mart is a game inspired by the awkward encounters we all have when seeing an old friend we may not want to see. The game is made to simulate the dextrous challenge…
Tools & Tech
A quick postmortem for my first time in Ludum Dare. Nothing fancy.
So I ended up really liking my game, For A Small World This Place Sure Has Big Problems. In terms of what the game accomplishes, it's probably my favorite Ludum Dare…
This is my third Ludum Dare that I have participated in and I think I created better game than the other two this time. I am happy with the game and hopefully other…
After some good resting and rendering the timelapse some 3 times (because of dumb reasons), I'm finally ready to write the post mortem for my latest entry, It's a Small World.
Destruction Zone, my Compo Entry, was a fun little game to work on that surprisingly went with fewer hitches than I had anticipated. Here are the things that I took away…
This was my first Ludum Dare. I've been aware of the event for a long time and had planned to participate before, but this is the first time I followed through. I've…
..continued from Part 1
Since this was my first LD, I wanted to focus on finishing the game (making it at least playable and complete in sense of UI and flow - from intro, through at least…
Another great Ludum Dare in the books (my 4th), and as always, it was a blast. While we wait for judging to begin, I figured it is a good time to work on this Post…
First time I took part in Ludum Dare was LD32, this was my second time. I only considered joining LD38 the night before the event started. I messaged my friend asking if…
Sorry for any error in this post but English is not my first language. I'm trying to express and share my experience as best as I could. If you'd like to read the…
Sorry for any error in this post but English is not my first language. I'm trying to express and share my experience as best as I could. If you'd like to read the…
My submission for this Ludum Dare is named Make Me Beautiful. I have to thank Jupiter Hadley for the name.
It’s our first time we took part in a Ludum Dare ever. We were kinda prepared for it by doing weekly meetings. Also many of us (6/7) were LD first timers. In foresight I…
(This is a cross-post from my site to share with more ludumites)
So now that I've finished the game but before judging starts I think I'm going to go through and talk about what's going on in this prototype of a game I created. What…
Part 1 over here. Read it first, and even through this is only two paragraphs I do spoil some parts of the game so you may want to play it before you read this.
Thought i'd finally get round to writing the post-mortem for the game we developed during the dare. This will be my first time writing one of these, so be kind.
Link to Mac & Windows versions: A Small World After All
Judging has yet to commence but I am writing this with the creation still fresh in mind. I'll start with what I think I did badly and what went wrong.
First, the timelapse
Finally I have some time to write down my thoughts about my participation in LD38 in this short post-mortem. First of all, this text is related to my Jam game “Saviour”…
Almost recovered from the rush of the weekend, this is the post-mortem of Tooth Decay, my entry for the 38th Ludum Dare. As always, I participated in the compo mode, and…