Devlogs
Time logs and post-mortems written by the authors of the games
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- 48-Hour Non-Competition
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Making of the Apparatus - Post Mortem
Play the Apparatus in the browser
Ephyra - Post mortem
This was my seventh Ludum Dare and and our fifth as a team. I've never done a post-mortem before so I thought it was about time. We started with the goal of having…
Tiny Summons Post-Mortem (and Fan Art!)
Lets start with the fan art! I drew a doodle of a character from every game I played this event:
A delayed Post-Jam Update, Some Thoughts, Reflections, and a Retrospective
I started writing a post-jam update this morning... and then realized it was too late. Oh well.
My 24th Ludum Dare's Postmortem: "Demon Well"
As someone trying to become a more skilled writer, nowhere do I feel more inept than writing the first sentence in a postmortem. With every Ludum Dare postmortem I…
Small "Burn With Me" postmortem
Will try to keep short. As all of you, I have some reasons and targets in mind when participating in gamejams.
Retrospective
Took longer to get around to this than I thought!
Waves of Chess Post-Mortem
Wow, what a great jam! I've seen and played so many phenomenal entries, it's inspiring to see all the jammers who come together for this :smile:
Apprentice Binder Retrospective
Since my participation in the Ludum Dare 54 Extra in October, @dindotdout and I had been talking about participating in a game jam together. I finished my year-long…
Me Want Donut! - Post-Mortem
This was my 12th Ludum Dare, and the first one after taking about 3 years off… it’s great to be back. This time I used Godot instead of Unity. I’ve been using Godot…
Postmortem Reflection: A Weekend of Runic Summoner
This LudumDare marks my 6th time participating and my third consecutive Jam entry. As usual, the weekends have been a rollercoaster of emotions, but in the end, I…
Exorcist Pianist - Postmortem
Exorcist pianist is a typing game with a musical twist, about beating your inner demons by playing the piano.
VCDG dev-log
Virtual Church Of The Digital Goddess is my entry for this 55th LudumDare session. When I discovered the chosen theme (Summoning) I was in an uncomfortable situation. By…
The Making of Bergs
!making of logo.png
Summoney Art Postmortem
I did a basic couple art assets for this jam, figured I would show em off :) Here's the two summons I managed to scrounge together in the short time I had
Post-Mortem for Fiend-Zone
You’ll find out fiends aren’t your friend, like every warlock does.
NecroBit - A first jam post-mortem
As three Brazilian data scientists and engineers, we love games. We have dreamed of making games for the longest time, and over the past several months, we have put this…
South City Worker Exam: Post-Mortem
After restarting multiple times, I have successfully finished my game for Ludum Dare Jam! I am going to share the development process, and explain my choices for the final game.
Me Want Donut! - A Post-Mortem
My LD55 Game: Me Want Donut!
Summoning of Qasimar, a Short Retrospective
First off, play it here, if you haven't already!
Personal feelings Post-Mortem
Hi there,
Timelapse of development process on Sir Lancelittle
We all love a good timelapse, especially if it shows the inner workings of something. We are absolutely blown away by the amount of positive feedback we have received,…
Dev log of Diablillos in GIFs
This is some kind of development log for Diablillos (https://ldjam.com/events/ludum-dare/55/diablillos), my compo entry for Ludum Dare #55.
The Rock - a TL;DR post mortem
This time I decided to completely ignore the theme and make a visual novel about the destruction of culture - originally meant for the Folklore theme. Used my prep time…
Ludum Dare 54 retrospective: Time it right! (and implementation details)
My original plan was to make a game for the Compo format. I have participated in a some game jams a few years ago and I had always used Unity. Now I have my own game…
A Shrimpwrecked! Post Mortem
After 9 years of Ludum Dare, this was my first game jam not done from the exact same location. In the last few months, I started college, and have moved into a dorm with…
Hope Falters --- Postmortem
So first of all... wow.
Ludum Dare #54 - Postmortem
Other Games
Spectra - Postmortem and Thank You!
Before I start, I want to say: THANK YOU!
My 23rd Ludum Dare's Postmortem: "Ribbon 2"
To begin with, I've never made a sequel to any of my Ludum Dare games before. I mentioned to some friends at the start of the 48 hours that I'd be making a sequel to…
Lessons learnt from somehow making Compress(space) in the final 48 hours.
For LD54, I solo developed Compress(space), a puzzle game where you literally compress space to cheat your way through puzzles. The gif below shows how it works.
Six Seats Left - Post-Mortem
First of all, I'd just like to reiterate how awed I am by the amount of praise that Six Seats Left has gotten so far. It's currently my highest-rated game ever on…














































