It Was All For The Tuna - Post-Mortem #2
Hi everyone, we’re Cosmic Adventure Squad and we’ve been doing game jams for over 10 years! You may have seen or played some of our previous games such as Deepest Sword…
Time logs and post-mortems written by the authors of the games
Hi everyone, we’re Cosmic Adventure Squad and we’ve been doing game jams for over 10 years! You may have seen or played some of our previous games such as Deepest Sword…
This is a quick postmortem about our game called Rollin’.
Hi everyone, we’re Cosmic Adventure Squad and we’ve been doing game jams for over 10 years! You may have seen or played some of our previous games such as Deepest Sword…
It's taking me a little longer than usual to hit 20 ratings, but I've had enough time and feedback to reflect on how things went with _Harvest Timing_.
Woah! I certainly never thought our first jam game would catch so many people's attention! Our team has had so much fun with this whole experience and to see that…
This was my first LDJam, not my first gamejam, and as usual, I lacked an artist 😅
Night of the Zombie Chickens
Aorta, a horror game inspired by The Backrooms and Slender:The Eight Pages.
First of all I would like to thank my wife letting me take the time to work on Spaceship Harvester this weekend.
My aim was to do this in the spirit of the old Ludum Dares – i.e., get a game done in 24 hours. Thanks to the fast work of @bcav and @genie we were able to do it this…
This year, I decided to draw a character from every game I played during play and rate. Here's the group picture!
It was the December of 2014, and a Unicode snowman almost won the theme vote. A friend of mine who has been around since Ludum Dare 25 was showing me a game they created…
Missdemanor is an action puzzler where you are the villain, causing a lightning strike every 10 seconds you’ve been in motion, and you have to time it carefully in order…
Well, this is my first postmortem, but seems like a great habit to have, so here we are! Wish me luck! Theme and first hours The theme here in Italy is…
With the jam finally winding to a close, it's time for my usual look back at how the development of my entry went: what went well, what went badly, and what I can…
----- We are a team of two (my sister and I).
Hi guys!
There's still time to try "Schism", a game where you're uncontrollably shifting between dimensions! In the meantime, here's my usual analysis of what went right/wrong:
My post jam work on Borderline is now complete and since I'm entered in the extra category I'm not waiting for ratings. So I wanted to write up a post mortem as my final…
Another jam, another overambitious game I could have no hope of finishing. I tried to limit the scope of game to a very small game this time: collect resources, fight a…
First, we invite you all to play our game Home R.I.P.Airs! In 10 words: It's a game about defending your home from spooky forces. :warning:WARNING: It's pretty hard but…
Can you get through the rising lava?
This was my first time making a pico-8 game, it was really fun! Try your hand at helping Lorelei run a cow daycare here: https://ldjam.com/events/ludum-dare/51/moo-moo-care
At my request @lesinvisible was kind enough to write a detailed postmortem for his game Crows:
Ludum Dare 50 has come and gone, and now it's time to kick back and reflect on our results. Let's take a moment to talk about what went into this spring's jam, how we…
Hey jammers! Chiming in with some reflection, lessons learned, and a little bit of art as we send off Ludum Dare 50.
Bro I feel bad now ;w; I had like no time to play you guys' games this time, and now this. That's my best placement ever! Thank you so much, honestly. :pray:
As the 50th (and my 9th) Ludum Dare is coming to the end, I'd like to summarize my experience. It's not gonna be a whole essay, just some thoughts.