Devlogs

Time logs and post-mortems written by the authors of the games

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All jams

Postmortem

Well, this is my first postmortem, but seems like a great habit to have, so here we are! Wish me luck! Theme and first hours The theme here in Italy is…

Long Shot Post-Mortem

With the jam finally winding to a close, it's time for my usual look back at how the development of my entry went: what went well, what went badly, and what I can…

Schism -- Post-Mortem

There's still time to try "Schism", a game where you're uncontrollably shifting between dimensions! In the meantime, here's my usual analysis of what went right/wrong:

Borderline Post Mortem

My post jam work on Borderline is now complete and since I'm entered in the extra category I'm not waiting for ratings. So I wanted to write up a post mortem as my final…

Crash Landed Post Mortem

Another jam, another overambitious game I could have no hope of finishing. I tried to limit the scope of game to a very small game this time: collect resources, fight a…

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