“Jungle Noir” Postmortem – Ludum Dare #29
(Originally posted to ViNull.com)
Time logs and post-mortems written by the authors of Ludum Dare 29 games
(Originally posted to ViNull.com)
What a ride.
LD29: Upper Crust
So, now I think it’s my turn, to write a post mortem for trufflehunt.
I quite enjoyed myself making my roguelike, Beneath the Town for my first Ludum Dare. The entire energy of the coding was quite motivating, especially at 2AM running on…
As some time has passed, reviews collected and lots of bugs fixed, it seems like a good time to write a short postmortem about our experiences.
I figured since this is my first entry, a few days have passed and I’ve received some feedback, it’s time for me to do my VERY FIRST POSTMORTEM! 😀
(If you haven’t played yet, you can play by clicking here!)
[ Original post with videos and audio, here > http://www.piritubano.com/2014/05/04/planetolution-a-postmortem/ ]
This post was originally posted on my Tumblr.
When I discovered the theme I first thought about a game with a people living on ice. But a monster was living beneath the surface and regullary killed some of them. You…
Made some gameplay footage of my game above. Check out my game here: Nereids’ Sea
This was my first Ludum Dare and the first time I had done a solo jam. It was far more tiring than I had expected, but also incredibly fun! I just wanted to quickly…
Ummm… yeah. I don’t know what dat is. But here I’m trying to write one. Because EVERYONE ELSE does. I blatantly copy the structure from other’s posts. I’m such a jerk……
I threw my hat into the ring for the second time as a solo entrant in the 48-hour competition, and here is a breakdown of how it all went developing my entry Darkness…
New Dawn was the first Ludum Dare entry for both members of our team, and the first game jam/compo of any sort that we’ve done. We went in with little preparation and an…
Since everyone does these, why not me too?
So, time to evaluate our effort for Ludum Dare 29!
This post will contain spoilers about the game, so be sure to play it first!
It was my first Ludum Dare and besides some technical problems, it went pretty well.
I managed to get it done! This is my second Ludum Dare submission, and I really cut it close this time, but I managed to release a fairly finished product 30 minutes…
Hey all! Here comes another post-mortem (or at least part of it.) Here I talk about the underlying design of my game, Sub Terraria Zero.
At the end of last Ludum Dare, I decided that much as I like the enchant.js library, I don’t want to use it for another LD until they fix the glaring problem with sound…
Alrighty, then. Time for my first postmortem. This was PixelFeet’s first Ludum Dare, and we entered the game “Winter is Coming . . .” into the jam (and for the sake of…
This was my first Ludum Dare (along with many others competing). It was a fun experience, and I learned a lot even with tech I thought I already had a good handle on.
Figured it was about time for a postmortem of the game, talk about what worked well, what worked not-so-well, the ending (or lack thereof)…
I waited to get some feedback on my game before doing a post-mortem, and now that I got some, here it is.
First, thanks everyobody that commented my game, so much love in the LD community, also very constructive =).
What went wrong.
It’s a bit too late. But still, let’s do it.
For this Ludum Dare 29 I teamed up for the first time with my brother, with whom I have collaborated in game development since I am ten years old. But in the last eight…
This was our 3rd Ludum Dare and we went with somewhat of a platformer again. Feel free to give it a go, it’s rather short
Now that some time has passed since Compo deadline, and that I have/am giving myself some time to myself, my mind’s a bit clearer to reflect on my submission, Eat Champ.