Devlogs

Time logs and post-mortems written by the authors of the games

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ShiftyBalls Postmortem

Here is our ShiftyBalls postmortem. It’s a little on the long side, but we hope that you enjoy it. If you want to try our game, ShiftyBalls, you can do so right here.…

Robot Escape – Post-Mortem

We did it again, folks! I’m buried in a mountain of great games, and figured I’d take a few minutes from trying to dig my way out to write up a post-mortem for my Ludum…

PuzzleShift – A Postmortem

Well here we are again, another LD, another Postmortem. I have to say I made a few changes this tiome around and they really seemed to help. The theme chosen was one I…

Porknight – Post Mortem

This is a little late, but it’s been a busy week! Anywho, my initial theme reaction was… disappointment, no issue with the theme in and of itself, it’s just I’d made a…

Aftertile Postmortem

Hi everyone! I wrote a postmortem for Aftertile, my first participation on a gamejam and on a Ludum Dare. I’ve pasted the most important remarks below (a tl;dr versio,…

StealthShifter Postmortem

This LudumDare, I thought it’s the perfect opportunity for me to explore C++ for the first time. So, to ease things up, I decided to only use a text console as output in…

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