Cortex Control – Post-mortem
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Time logs and post-mortems written by the authors of the games
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Food War!
Well, what a hard and fun weekend! This was my 4th LD and I am definitely learning loads about time management… as well as game dev!
Food Fighter 2000 was created for the Ludum Dare 32 Jam Competition, the theme was Unconventional Weapon. Please play the game and rate it here.
i’m submitting my jam a little earlier, duty calls, brained stormed on the 1st day and came up with a bunch of wierd ideas, i saw alot of people using animals as their…
Firstly, if you haven’t played it, find it here: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44075
i think it is about time to write the post-mortem for my game “braingun” . so first things first :
Another Ludum Dare, another game. Zombie Splash City is my first fully 3D game and I’m pretty happy with it. To conduct this post mortem I’ll start with:
Metal vs Hipsters is my entry for the compo. I went solo and had a blast! You can play and rate the game here :)
My second LD compo post-mortem!
Field Doodie is a online 4 player free-for-all death match where players shoot each other with the cough doodie of animals in the field. The idea came out from a weird…
Abridged Version;
So, I finished a game ! Woot !
Vocal Power is created in Ludum Dare 32 Compo in 48 hours. The theme is “An unconventional weapon”. The game is based on an innovative concept of speech simulation. The…
So… I submitted my game for LD #32 and I’ve slept for 8 hours, I think I’m ready for a postmortem post 😀
And so I wake up, once again alive after the manic craze that was Ludum Dare 32. This was my fifth competition, and also probably the most mentally taxing one. I hadn’t…
I actually managed to finish a Ludum Dare proper! Hooray!
Well it is finally that time where we all get together and put our skills to the test! It’s Ludum Dare 32 and it’s as lively as ever. This is my fourth or third LD and…
1. With HTML and swfobject.js, there seems to be no way to get initial mouse and keyboard focus without using wmode = “opaque” or possibly “window”, both of which…
Since I am planning on taking part in the coming LD #32 in April I decided I would get some practice in through the MiniLD #58. With the theme of Pong I originally…
So making a game in a week is a lot more chill than making a game in 48 hours. Most importantly it gave me more time to plan things and think about what I was doing.
Ludum Dare #31 is over! I wanted to do so much more stuff, write a post-mortem and update my top-games lists and rate more games, but then Christmas preparations and…
Ludum Dare 31 is now over and I tought it was about time to write a damn post-mortem… because that’s what we do, right? Uhh… Ah, yes:
Hello everyone!
Timeline
Hello everyone! This was my first LD, so I figured I would also put up a postmortem post as well.
As Ludum Dare 31 comes to an end here in a couple of days, I’m on the final push to play some more Ludlum dare games. But before I do that, I want to take a little bit…
This is a cross-post from my blog; and act as a post-mortem for my ludumdare 31 entry
reblogged from my game design blog [Replay Value]
Whew, this Ludum Dare was much more intensive than usual for us! Having less team members than usual didn’t help, but what really did us in was our over ambition. More…
For this Ludum Dare going into it I had two main goals. First I wanted to make something that had voice overs, I’ve been doing YouTube Let’s Plays for two years now and…
First of all, Merry Christmas to everyone! I hope you’re having a great vacation!
I’ve long been wanting to get this up and I’m very happy to finally present to you the diary of the making of our team’s entryBionic Bliss!
Our game Silk ended up really pleasant to sit down with to relax during a break. Self-promotion aside, I wanted to discuss in some detail why exactly it has that effect,…
The Concept
Now that the end of this Ludum Dare 31 is close, I’d like to make a postmortem about my game “Winter is Nigh!”, that NEEDS MORE VOTES PLEASE! FOLLOW THE LINK AND DESTROY…
first, it’s about this game: endless rules.