an unconventional game for an unconventional theme – postmortem
GameRoom is my 48 hours compo entry for LudumDare32. GameRoom takes place inside a flashy arcade theme park which is filled with multiple game arenas. Each game arena…
Time logs and post-mortems written by the authors of the games
GameRoom is my 48 hours compo entry for LudumDare32. GameRoom takes place inside a flashy arcade theme park which is filled with multiple game arenas. Each game arena…
For Ludum Dare 32 my take on the them was a little… unconventional. I made a rail shooter (TANKED) where you start with a conventional gun and as the levels progress and…
Wow, this was already my fifth LudumDare (The first one was on a different account). And again, I had a blast! Its just such a cool feeling to know, that there are…
So this is my Post-Mortem for my LD32 compo game REVENGE OF THE CLONES
I don’t like lengthy post mortems, but for the sake of documenting things, here we go!
Hello this is the post-mortem for Legend of the Barber.
Going into Ludum Dare, I knew I wanted to make a shmup. I needed to come up with an unconventional weapon, though. I decided on carrots, and what better protagonist to…
Hey Ladies and Gentleman, I suppose I should join in and do a Post-Mortem of Starbinder.
Before going into the technical stuff, I want to share some of the things I have done that helps me a lot, a lot more that I would have thought.
For LD32 I knew I wanted to tackle the ultimate Classic Ludum Dare game: The 2d pixel art platformer with a cute and hopefully distinctive mechanic inspired by the…
Participating in a ludum Dare has always been a dream of mine .
I made a game, it’s called Ants. It’s a game where you ‘convince’ some ants to eat your friend’s sandwich.
Well then, it’s been a few days since the Ludum Dare, and I am relieved. The feedback on our game so far has been very good, other games have been fun to play to, and I…
Hey all,
This is a post-mortem for my Ludum Dare #32 compo entry, The Legend of the Yo-Yo Salesman.
So this was my first Ludum Dare and I think it has gone pretty well. I kept my idea simple and came out with a game I’m happy with.
(Link to BIOFIGHT here)
I woke up on Saturday morning and the first thing I did was to check the LudumDare website for the LD theme.
Cross posted from my blog at NewbQuest.com
My first ludum dare!
So let’s talk about my secound Ludumdare. As the last time it was a lot of fun ! And it’s always magic to work with Phaser. BTW Richard Davey (creator of phaser) Posts a…
Hugline Miami is my love letter to Hotline Miami. Who would have guessed?
So, everyone is writing some post mortems, and we’re in!
Well well, how did that one go?
So I wasn’t 100% in to begin with, but I liked the theme, so I went with it.
Something weird happens to my brain when I’m really, really tired; I get the most bizarre, creepy, fucked-up ideas…
Warigami tries to combine the handheld LCD console style animation and gameplay experience with modern colorful graphics. The things went right:
Yay ! We made an entry !
Now that I’ve had some time to rest I can look back on how this competition went. All in all I think it went brilliantly 😀
My second LD didn’t go as well as expected, yet I consider it a success. I improved my skills a lot, got some experience and I work a lot faster than I used to. During…
Hey there!
Hi and hello folks,
I completed my first ever Ludum Dare! Yay!!!
This was my third ludum dare (in which I submitted something) and the second in which I actually produced anything resembling a finished product (the first entry was…
Well its that time again, time to sit back and reflect on this past Ludum Dare. Even without knowing I undertook Sol_HSA’s challenge of using a new language. Normally I…
Check out my game here!
Ok, let’s talk about the good and the bad on my compo entry, “Downbeat“: