Temple Swapper – Post-Mortem – Part 1: First time organization
This is our entry ! Check it out if you haven’t already 😉
Time logs and post-mortems written by the authors of the games
This is our entry ! Check it out if you haven’t already 😉
Here are a few things I learned from this Ludum Dare:
Sumo Si – the bumpin game
Hello, we are Nega Drive and we made a game for LD31 called…
Here’s the post mortem of our game Hard Winter
So I made a game this Ludum Dare called Screen Mover and this will be a short post about it.
Ludum Dare is my favorite game jam and this time I made a game called Vibrant City which you can play and rate here.
Initial thoughts:
First off, if you’ve yet to play my game and would like to you can do that here http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26320
So, our second jam entry is posted and we’ve regained enough sleep hours to interact with the world again :p
First off, Once again here is a little game, Just a Little Screen Time, it’s a Point and Click (more Move and Use, but i’m not sure that’s a thing) adventure. You play…
Howdy! I’m Rubens Salvador, i’m 19 and live in Brazil (if I make an english mistake in this text, I’m really sorry xD). Well, this is my second entry in Ludum Dare and…
Hiya all! As I couldn’t find time to post anything during the development of the game, I decided to provide some initial thoughts on my outcome so far.
Fireman vs Fire vs Snowman
I did 4 LDs (not to mistaken with LSDs) so far.
Hey peoples. Thought I’d do a quick self review of my game, Super Pong Quest.
First and foremost. I will make sure I will not have any parties in future Ludum Dare competitions. Enough alcohol will make me unable to continue programming after the…
Sam’s Perspective – Art Friday night I am haunted by dreams about Snowman games. Saturday morning, I wake ready to pitch and Octo-Dad style game about a snowman just…
Sam covered most of the issues in our project in her write-up. I wanted to talk a bit about the mechanics and how they evolved fairly chaotically. Most of our ideas were…
“Leaving” is finished, and I consider it is a semi-success.
Warning: The Stickman Cometh contains blood and violence, though it’s mostly cartoonish.
This was my third Ludum Dare, and I think it went the best so far. It was my first time ever trying to work with Unity’s 2D tools, but they work pretty much the same as…
Hi there Ludum Peers!! Usually when we jam it’s just Robot Loves Kitty, the two of us, messing around and art/coding as fast as we can. This time was different and awesome!
We made it! Our second completed LD. For the LD31 jam, we made a silly little puzzle/platformer thingy called H.T.P. Please try it out!
Alright as we said in the last HelkeGames’ diary Azor is now published! We have been working so hard on this project and we are happy to announce the official LD release of Azor!
This was my second Ludum Dare, having previously done WORLDS 2D in LD30. You can check out my latest entry here, and my previous here.
In the game I created, you play as the security guard for the High Brow Museum. Unfortunately, you only have one screen to see all four floors of the museum.
For Ludum Dare 31, we created PhotoBound. For those of you who have yet to play, you may want to play it first to avoid spoilers. One of the biggest parts of the games…
Happy Tuesday (or Wednesday, depending on where you are) everyone! So I decided to do a quick rundown of my game and do some shameless self-plugging, and throw out the…
Just completed my second LD! Decided to do the JAM this year and got my younger brother to help (his first time using Unity) and my wife to help with design and some of the art.
We, my roommate Dan and I, had been keeping an eye on this weekend’s Ludum Dare, but at first weren’t even sure if we were going to enter. We had just moved to a new…
I’ve been trying to improve my music composition, so I think a separate post-mortem for music is in order. Plus, hopefully someone else can learn a bit on writing music,…
The theme is “Entire Game on One Screen”, which is great, because all my games have been in one screen. So basically, I can make anything! (And I don’t even have to…
So I finally finished a Ludum Dare without having any issues, and ended up with a game I’m pretty proud of. I worked with Cameron Erickson (art) and Mike LeRoy (music).
So I’ve now had time to reflect on the my LD31 and my development of Spokey – Hockey in space (http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26938) and…
Well it’s that kind of post again isn’t it? The post-mortem. The point in which I get to talk about the good, the bad and the even worse! Let’s analyse it then!
Hello all,
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