Devlogs

Time logs and post-mortems written by the authors of the games

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ChipmunkLand died

I gave up on making it load files, and in the first place it was never much of a tool. So, yeah. I gave up. Maybe I’ll release my modifications to the Chipmunk Demos, or something.

LD12 Postmortem

Quite literally, postMORTEM. ANyway, after reading the comments, seeing my ratings and my own opionins, I’m ready to do this. Maybe next time I’ll write this during the…

PyOpenGL + Py2Exe Woes

Ok, I’ve been trying to make an executable of my game all morning but I can’t make it work. PyOpenGL 3.x has always been a problem because of the setuptools, but in…

2 Hours Left

Well, I’ve been pushing hard all day. There are 2 hours left and I’m really not as close as I would like, but I am further than I expected. There are a couple big bugs I…

A level in the game!

This marks the first moment a level is actually loaded in game. I haven’t put the scrolling from the level editor into the main game yet (but it should be trivial), so…

Level Editor and Art

I’ve been working on the level editor for the past few hours (yeah, hours… I suck). It is mostly done - now that the parts are coming together it hopefully won’t be too…

Bees GUI

Ok, if nothing else, my GUI is working. There is ZERO game at this point, but huzzah anyway. Behold, my extremely simple and weird looking user interface!

Die Hurrrrr

This is my first of hopefully many LD submissions, and I decided to take on the king of all action movies, Die Hard. I instantly thought of Contra (for the NES) for some…

versus mini ld

I started toying around a bit.. maybe I’ll submit an entry a bit later, if I get not distracted from coding. My idea is.. help a yellow python eat perls. The “versus”…

Editable!

Okay, there’s now a ship editor that loads and saves! You can’t actually choose which tile to use (of course, there is only one tile… but you can’t erase it!), but you…

Finally Settled

Well, I spent all last night thinking up VS ideas, then watching TV and thinking of more, then when TV was over I said, “that’s it. I’m going with Schrodinger Vs.…

Minimalist Post-mortem

In one 48 hour period, I made a simple game based on the theme “minimalist”. I didn’t try to stay awake throughout the entire Ludum Dare competition, so the game was…

Framed! Postmortem

I figured I’d post some more after thoughts. The contest went really well for me despite not having the whole weekend available to me. I had to go home to visit my…

KeepRunning (Final Journal)

I’ve always been interested in minimalism in other art forms. This of course, opens another can of worms: the great debate as to whether or not videogames are, or could…

Pathmania: Way of the Jelly

This was my entry for Ludum Dare #7, which was the first LD I entered. The theme (growth) eventually gave me the idea of growing a maze.

Gaias Wrath's Time log

My game is called "Gaias Wrath". With the theme of growth I immediately fell back to my pyrophilic tendencies and thought of fire. With this in mind I focused on how I…

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