spcmanspiff's LD2 game's Time log
07:18p, Friday: I'm late!
Time logs and post-mortems written by the authors of the games
07:18p, Friday: I'm late!
Orangy Tang #ludumdare
(All times are GMT+2)
Nov 9, 04:00: Competition begins (zzz)
Friday 9pm Theme anounced.
drZool's 48h ludumadare comp #2 log.
9pm eastern nothing. I am out! Just for laugh festival baby
(All times in GMT-1)
Time Log Ludum Dare 48 hr Contest #2 Nonnus29 Mark Taylor
[21:51 EST]: Well I'm creating this text log thingy so I'm on the same page as everyone else... I just finished the final touches to my framework so I'm all ready to…
Ludum Dare 48-Hour Competition
Ludum Dare 48 Hour Game Development Competetion Log
Gameplay theme: Construction/Destruction Cosmetic theme: Sheep
Nov 8, 19:47 PDT: First log update! I have a rough design. I'm working on some building models now.
Timelog for SEGludian (Stewart Gray) for the second ludum dare 48 Hour Game Programming Competition.
Nov 9, 09:05 GMT+1: Checked the themes. Cheap construction... or was that Sheep and Construction/destruction? ;).
4:37 PM 11/8/2002: Ludumdare commences in 4hrs 23mins 11secs
9.45 GMT Eventually get the themes for the Comp. Construction / destruction and sheep, oh great. Start thinking ...
10:49pm 11/08/02: Ok just got the theme of the comp and have set up the very basics of my program.
Nov 8, 17:32: Okay, its friday and i did a small programm for logging. It automatically logs the time, thats very handy. But don't be Confused, I live in Germany, where…
22:03 11/08/2002: Feel kinda left behind since I didn't have any sort of base code setup... Put something basic up but now am hanging on what to do for a game... Prefer…
Nov 9, 11:22: not long before the comp starts now. There is a feeling of sheep insanity in the irc channel. Baaaaaaaaaaa!
Sep 6, 18:00: barely started - still trying to think about what to do. Since I'm supposed to be starting from scratch, gotta make a new project. I'm thinking about doing…
Note to self Next compo: Oct 11-13th. Isaac will be there. Other plans? Maybe. Tentative.
Sep 7, 00:21 EDT: Started entry. (Was reminded about contest.)
This file is meant to keep track of my progress during the ludum dare 48 hour game programming contest this weekend. I have found that keeping a log like this helps me…
Jul 13, 11:56: I must be an hour out but the theme is protect/gaurdian I have given myslef 4hours to come up with a design based on the theme. So this is what I am doing…
Jul 11, 18:00: Bought a USB memory on Thursday to stay portable. (60 US Dollars) Still expensive in our part of the world.
Jul 13, 11:30 CET: Woke up and found out the theme. Now I have to find a good idea quickly.
Jul 13, 05:37: It's 1:30 GMT (more than 8 hours after the competition started) and I still haven't got a clue what to write. My desktop does look nice though.
Jul 12, 21:00: Ooops, time was in ET not MT, I just lost 2 hours - Theme = Protect
(Actually, since I didn't read the message asking us to keep logs, about half of this is probably being backfilled. It's 6:30 on Saturday right now)
Times are PST
Jul 12, 21:16: created guardian directory structure. it's called guardian now, i'll rename when I pick an actual name.
Jul 13, 06:30: Just got up. Need to wake up!!! Then programming can begin... Muhahaha ;)
Jul 13, 10:00 GMT+1: Checked site for theme and started thinking (maybe defend apple game?)
Jul 12, 18:26: Event has started, Im basically done answering questions and posting stuff, so going to start thinking about the game design now.
Jul 12, 18:00 PST: Got settled in.
Jul 12, 22:00 EST: Think I will make a game about being in space and having to defend the mother ship from attacks. This would be a 3D Game.
Jul 12, 18:00: Theme announced - Guardian. Danm I was hoping for construction. Time to test out basecode and think of game ideas. Good luck to all the other competitiors.
Jul 12, 20:00 CST: Contest started.
Jul 12, 22:07: Just found out about the log thing when I noticed other people were doing it so I guess I'll recap the last 4 hours.
This is a recording of various things I am doing during my project. All times CST.
Jul 12, 18:22: Got the window framework up, i had a whole raft of bugs in the code i sumbmitted before the project.. whoops stripped a little too much.
James "Corvidae" Williams
9pm eastern : nothing. I am out! Just for laugh festival baby
Apr 13, 11:23: Ive finished my architecture stuff. Added in modes, MENU and GAME so far. Ive also just added the KeyTime[] addition to Timer so i can tell if Im trying…
730-830 thought of basic game idea (ahead of time) to make a game similar to Airbourne! except with neater effects and some more weapons and enemies. Also, you should…