Devlogs
Time logs and post-mortems written by the authors of the games
All jams
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- 48-Hour Non-Competition
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Post Mortem: The Omicron Fleet
This is more of a development diary so please excuse the wall of text.
Can't Get No Sacrifaction: Post-Mortem
A big thank you to everybody who has played and rated _Can't Get No Sacrifaction_ -- I really appreciate all of your feedback! I think there's a pretty solid consensus…
Reverse Quest Post Mortem
Reverse Quest began with a simple idea that my friends and I, and I'm sure many other people, have thrown around for a long time. What if it was a Zelda game, but you…
De-Railed: Player Combat Design Postmortem
Alrighty, so I meant to do this earlier but work got pretty insane. So this is a quick and dirty design postmortem, I'm gonna lay out the decisions that went into…
King and Country Postmortem
For this Ludum Dare @JamesOliverMusic and I put together a game called King and Country! I also continued my tradition of getting my own game's name incorrect on the…
Penance post-mortem (Compo)
Finally I took some time to write a post-mortem for my LD Compo entry - Penance
Making of: Tank Gauntlet
Before Ludum Dare commenced, I wrote what my rules are for doing game jams. I figured I'd go back through them to show how I went into making my game, Tank Gauntlet.
Requiescat in Pace - Post Mortem
Well it has been already several days since our little game came out and we have to say that the experience so far it's amazing. It was our first time in a Ludum Dare…
LD43: Organic Harvest – Post Mortem
In Ludum Dare 43 some friends and I created a small game called Organic Harvest. You can play it right now! Let’s see how this highly praised game was made.
Lost in Space - PostMortem
Play and rate my game!
Eldritchual Post-mortem
Eldritchual was my first game jam entry, and writing a brief post-mortem will be a great opportunity to smooth out the process for future jams. (That's my hope at…
Mini Post Mortem
This Ludum Dare I wanted to make something simple and have a lot of time for polishing. So I was thinking about making a platformer since I've made a platformer a few…
Price of Power Post Mortem
Price of Power is now officially over 20 votes in all relevant categories, so I guess it is time to sit back and reflect on how things gone this time around.
The Grassland Kings - A Post-Mortem
The Grassland Kings was my 7th published LD game, and one of my favorites. However, there are definitely some issues, as so many of you guys have helpfully pointed out,…
A Ludum Dare Post-Mortem: somewhere in the woods
I don’t know how to start a Post-Mortem, so… Let’s just get right into it, shall we? …
Montezuma's Revenge - An Artists Retrospective
Phew! This was my first Ludum Dare and what an enjoyable experience it was!
Postmortem: The Pursuit of Profit
This is a postmortem of my Ludum Dare 43 jam entry, The Pursuit of Profit.
Sven - Post-mortem
Sven was my submission for the second Ludum Dare event I've participated in. At this point I really regret not trying out this event years ago, as I find it highly…
Master Key - A Post Mortem
I may have said the same thing for LD42, but I think this is my most successful Compo so far. I decided to limit the scope of my art, animations, and audio and put more…
Advanced Battalion - Game Post Mortem
It's been a couple of days now and I have been thinking a lot about this entry.
Friendly Reminder: Write your Post-Mortems now!
I'd recommend to write your Post-Mortem while the memory is still fresh. In a week or so it will be gone.
Pre-Class Post-Mortem
I've got a bit of time before I gotta get to class, now that the jam's over and it's back to finals season. So I thought I'd collect my thoughts on the jam experience…
Eldritchual - First LD RecapDevlog (I really need a longer title for reasons...)
I first heard about Ludum Dare after watching a lot of Brackeys' videos that the YouTube algorithm had selected for me last year. Although I wasn't writing or producing…
Muscles and the Gun: Postmortem
I can safely say that I am very proud with my second Ludum Dare entry.
Vee's Village, Postmortem(undead?)
I set out to make a very simple design, because I knew I would spend most of my time fighting my own untested technology. The game is fun for what it is: basically a…
A vision of my personnal hell (post-mortem)
So. This compo game was QUITE AN ORDEAL. This is a game where your screen can ONLY GO RIGHT. And you can NEVER GO BACK. Try playing it here:…
Lessons Learned Integrating Ludum Dare into an Intro Game Development Course
I'm an assistant professor of computer science at Hendrix College, a small liberal arts college in Conway, Arkansas. In Spring 2015, I taught my first course in game…
The making of Pianobots
Hi everyone, I'm one of the makers of Pianobots!
Pyramidion: Results and Mini Post Mortem
The first 2 hours were spent coming up with an idea. I had a few different ideas, including a tetris game where bricks expand after every turn (leaving you out of…
High Castle - Post Mortem
Another Ludum Dare done, another dollar! Except, no dollar I suppose. But lots of fulfillment and fun! I very much enjoyed playing everyone's games this jam, and I'm…
Running Out of Inventory Space! Dev Log 4
Thank you for the feedback and I am happy to see people saw past the flaws in the design and execution. I had a much more positive LD experience this time around and…
City Gardener post mortem.
Hey everyone! So these are the results for my first game jam!
LD42 Post-Mortem: Redemption
Hey guys, We consider this LD42 not quite as successful as we'd like it. The game we have released was, unfortunately, raw, unforgiving and quirky (while the idea to…
Post Mortem of Gargoyle Landing
(Here's an unfinished title screen)
Post Mortem: Eyeball Run
Last month I entered my first Ludum Dare! The game I created, "Eyeball Run" Was a Puzzle game where whenever you moved a wall would follow behind you and if it reached…












































