Devlogs

Time logs and post-mortems written by the authors of the games

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Reverse Quest Post Mortem

Reverse Quest began with a simple idea that my friends and I, and I'm sure many other people, have thrown around for a long time. What if it was a Zelda game, but you…

King and Country Postmortem

For this Ludum Dare @JamesOliverMusic and I put together a game called King and Country! I also continued my tradition of getting my own game's name incorrect on the…

Eldritchual Post-mortem

Eldritchual was my first game jam entry, and writing a brief post-mortem will be a great opportunity to smooth out the process for future jams. (That's my hope at…

Mini Post Mortem

This Ludum Dare I wanted to make something simple and have a lot of time for polishing. So I was thinking about making a platformer since I've made a platformer a few…

Sven - Post-mortem

Sven was my submission for the second Ludum Dare event I've participated in. At this point I really regret not trying out this event years ago, as I find it highly…

Master Key - A Post Mortem

I may have said the same thing for LD42, but I think this is my most successful Compo so far. I decided to limit the scope of my art, animations, and audio and put more…

Pre-Class Post-Mortem

I've got a bit of time before I gotta get to class, now that the jam's over and it's back to finals season. So I thought I'd collect my thoughts on the jam experience…

High Castle - Post Mortem

Another Ludum Dare done, another dollar! Except, no dollar I suppose. But lots of fulfillment and fun! I very much enjoyed playing everyone's games this jam, and I'm…

Post Mortem: Eyeball Run

Last month I entered my first Ludum Dare! The game I created, "Eyeball Run" Was a Puzzle game where whenever you moved a wall would follow behind you and if it reached…

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