Devlogs
Time logs and post-mortems written by the authors of the games
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"Inside the Blockhead" : A Post Mortem beyond just the Game
"Inside the Blockhead" is definitely not my best work, but its incredibly important to me. This post-mortem isn't going to be so much about the "good, bad and ugly"…
It's my fifth LD but my first post mortem :D plus, need for HELP
First of all, why the f* is it called post mortem? My game did not die, nor did I...
PixelWorld: A Post-Mortem
So this is my first game dev post mortem. It's also my first Ludum Dare, first solo jam and first time I've been properly happy with what I've released. I've done two…
KUMO. post-mortem
After an overwhelming amount of people (250+) playing and liking my tiny gardening game I figured I'd talk about how I made KUMO. a tiny bit.
Orbitunes Post-Mortem: Building a Toy
I've finally had some time to decompress after this Ludum Dare, and hoo boy, did I need it. This has been one of the toughest game jams for me yet, and for some really…
Membrum Post Mortem
~~Judging ends today (i think), so~~ I just learned that there are other wednesdays than the current one...anyway it's time for a little post mortem of our very first LD…
Terrartisan post-mortem (part II: lessons learned and tools)
This is part II of the post-mortem for my LD38 entry, Terrartisan.
Post Mortem for Gentrifry
Play my game GENTRIFRY in browser/Win/Mac
Post Mortem: Primordial Ooze
This was the first jam I've done on my own, so I was pretty worried whether I'd be able to finish.
Murder 38 - A Post-Mortem
Well, I am glad that's all over. That was an exhausting Ludum Dare! ## What did you make?
Terrartisan post-mortem (part I: development log)
Hi, this is part I of the post-mortem of my game for the compo: Terrartisan. This first part includes the development log over the weekend, with WIP screenshots of the…
Post Mortem and LD thoughts
The first thing I would like to say is: Play some games. Oh man, there are some really cool entries this time around. There are so many games that I've played so far…
The Aliens Post Mortem
I've been thinking about what to say in this post mortem for a while now, I have never done one before, but it seems appropriate
Hibernaculum Postmortem
Hibernaculum is a puzzle game me and @redpanda made, in which you collect all 3 puzzle pieces in each level and solve a riddle, the player can move only left or right…
Sling Ship - Post Mortem
Hi Everyone!
Mind The Gap Post Mortem (finally!)
Mind the gap is my first entry into a Ludum Dare. A few things went wrong over the weekend, but I am extremely happy with the result. Leading into the competition, I was…
Give Me Life Post-Mortem
Hi folks! It's time to do this post-mortem thing. Give Me Life is a really simple 2D game on which you have different small levels, each one with a limited number of…
[COMPO] Booster's Day Out Postmortem!
Now that judging has started, I wanted to release my postmortem. Here goes. This postmortem is based on the same categories Ludum Dare itself uses for judging.
Petty Puny Planet 38 - Planetary Cycle Timelapse
Judging and ratings games is finally here after a week long wait! It's time for us to take a moment to explore other's games and give them the scoring and feedback they…
Smalltrek Post-Mortem
This was my 2nd LD I've submitted a game for and 4th I've attempted. I chose to use Nim again and the same basecode I used for LD37.
A Small Hell - Post Mortem
So here is my somewhat late Post Mortem of my Compo game, A Small Hell. You can try it here, if you have not yet: https://ldjam.com/events/ludum-dare/38/a-small-hell
Postmortem: Unnamed Space Project
Well, after some much-needed rest it's time for a little memorial for the second Ludum Dare entry we've ever done with @Mindhead.
The Making of Congamoeba: The Amoebic Friendship Simulator
!banner.png # Play the game
Final Front Planetary Defence Post-Mortem
So glad I joined in for my 6th Ludum Dare in a row, as usually when I don't have an Artist to work with, I debate doing it every time and I always do it anyways.
Den postmortem #3 : pixel art animations
In parallel to illustrating the environment for Den, we had to make little frightened animated men. As we never did pixel art animations in such a short time, we rapidly…
Den postmortem #4 : the beast, the music and the sound effects
One of the numerous precious things on the team (and that we wanted to use fully on Den) is the possibility to integrate music and sound design as a core ingredient of…
Den postmortem #5 : Development
The concept was to have a character that moved like a snake, with a large body and compression mechanisms. Like a long softbody which compresses itself in tight spaces…
Where is mommy - Postmortem
Hey fellow gamedevs,
Super Snowman Spider Showdown Supreme: Post Mortem! :D
Good Day Guys! Now that judging has begun, we're ready to share our game with you guys.
Flatnet postmortem!
Third LD. Yay! Hard weekend, it was.
LD 38 Post Mortem - "Stupid Humans"
https://www.youtube.com/watch?v=HEyLg4NbETs
HUPS Post-Mortem
Hugely Unpopular President Simulator was not one of my better Ludum Dare entries. I didn't decide on the idea until ~16 hours after the theme was announced, and it was…
Update on Post Mortem with Mac build, and WebGL on itch.io.
Hello everyone!
Daydreaming Island: Post Mortem
This was a strange (but awesome) Ludum Dare. I chose to participate alone because I really wanted to develop my own idea. I wanted to make a "cute" game based on long…
'My Precious Orbit' post mortem (post-LD build now available also)
Though this Ludum Dare went even less smoothly than I'd prepared for, but I managed to create a core experience I enjoyed. Regrettably though it was lacking in enough…
Recursive Nightmare : First Ludum Dare Post Mortem
Well, because everybody do this, might as well do a quick recap of my experience with my First Ludum Dare ever.













































